Last updated: Exalt Version 1.4.0.0 (Mar 2021) |
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The Native Sprite God is an enemy found in the Sprite World. Despite their name, they function completely differently compared to their Realm counterparts.
HP: 3,500
DEF: 12
EXP: 250
Location: Sprite World
Levitates off Ground
Counts to God Kills
Counts towards Nature Kills
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
100 |
8 |
? |
Acceleration: -20 tiles/sec2 after 1.3s Min. Speed: 5 |
||
0 |
Silenced for 4s |
9 |
? |
Shots hit multiple targets Acceleration: -40 tiles/sec2 after 0.8s Min. Speed: 0 Leaves Particle Trail |
|
90 |
5.5 |
11 |
Amplitude: 1 Frequency: 1.3 Faces Direction |
||
0 |
6.5 |
19.5 |
Shots hit multiple targets Shots boomerang Leaves Particle Trail |
||
10 |
Slowed for 1.6s |
5.5 |
11 |
||
0 |
Silenced for 4s |
6.5 |
26 |
Shots hit multiple targets Leaves Particle Trail |
|
50 |
7 |
10.5 |
Wavy shots Faces Direction |
||
0 |
Silenced for 4s |
4.5 |
7.875 |
Shots hit multiple targets Leaves Particle Trail |
|
0 |
Silenced for 4s |
7 |
12.25 |
Shots hit multiple targets Leaves Particle Trail |
|
0 |
Silenced for 4s |
9.5 |
16.625 |
Shots hit multiple targets Leaves Particle Trail |
|
120 |
0 |
? |
Acceleration: 20 tiles/sec2 after 0.3s Max. Speed: 9.5 |
||
0 |
Silenced for 4s |
2 |
? |
Shots hit multiple targets Acceleration: 40 tiles/sec2 after 1s Max. Speed: 11 Leaves Particle Trail Shots boomerang |
The Native Sprite God initially starts out in one of five possible forms at random. In all forms, it will wander in place and maintain its distance.
At 50% HP, the Native Sprite God will briefly go invulnerable and transform into a different one of the 5 frms. It also permanently gains the Armored status, giving it 18 DEF.
TBA
Before Exalt Version 1.4.0.0 (Mar 2021), they were identical to Realm Sprite Gods, albeit using their old sprite.