Daichi the Fallen (Rev. 25)

Last updated: Release 27.7.X13
Daichi the Fallen

Daichi the Fallen is the boss of the Mountain Temple. He is the High Monk of the Temple who is supposedly trying to summon his master, the Demon Lord Xil, into the Realm.

Contents

Stats

HP: 250,000
DEF: 65
EXP: 1,000
Location: Mountain Temple

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Combat

Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
Pink Orb
75
Pet Stasis for 5s
30
18
Gatling missile
100
5
40
Fire Elemental missiles
100
Armor Broken for 2s
6
36
Piercing
Air Elemental missiles
100
Paralyzed for 1s
6
36
Piercing
Water Elemental missiles
100
Slowed for 2s
6
36
Piercing
Earth Elemental missiles
100
Bleeding for 2s
6
36
Piercing
Medium Pink Bolt
100
Weak for 3s
3
12
Piercing
Big Pink Bolt
280
10
16
Piercing
Pink Wave
10
Petrify for 10s
15
60
Piercing

Behavior

Daichi stays at the top of the room. When first approached he will taunt:
“Ha ha fools, you are too late. Lord Xil will soon arrive in this realm.”
He then teleports around the room, placing four different Flames in the corners of the room before beginning his attack.

Phase 1

Daichi fires rings of Pink Orbs that inflict Pet Stasis along with four-armed spirals of Gatling Missiles that occasionally change direction. After firing several waves of shots, he will teleport to one of the Flames in the room and fire several rings of shots (about 3) with a small gap in them. The shot type depends on which Flame he teleported to.

  • If he teleports to the Air Flame (the black one), he will fire rings of paralyzing shots.
  • If he teleports to the Fire Flame (the red one), he will fire rings of armor-breaking shots.
  • If he teleports to the Water Flame (the blue one), he will fire rings of slowing shots.
  • If he teleports to the Earth Flame (the green one), he will fire rings of bleeding shots.

At any time that he teleports to the Flames, if not forced into the next phase fast enough he will go back to the middle of the room and fire rings of pink orbs and shotguns of 280-damage pink blasts before repeating the phase.
This continues until he reaches about 3/4 HP.

Phase 2

Taunt: “You think you can defeat me? Then let me show you the true power of Xil!”
Daichi will teleport back into the center of the room before saying “Fear the Elements!” The Flames will begin firing multi-directional attacks for a few seconds.

  • The Air Flame fires paralyzing shots
  • The Fire Flame shoots armor-breaking shots
  • The Earth Flame fires bleeding shots
  • The Water Flame fires slowing shots.

All the bullets shot by the flames share a base damage of 100 and a speed of 6 tiles/sec and pierce players.

After that is done, Daichi will taunt “Fear my wrath!” and begin firing more rings of Pink Orbs, but this time he also rapidly fires pairs of Weakening Pink Bolts in random directions, as well as an aimed shotgun of 3 giant Pink Bolts. This shotgun is extremely dangerous: each bullet strikes for 280 damage.

After that, he begins teleporting to the Flames again, but will fire denser rings of shots before moving to another Flame. This phase continues until he hits about 1/2 HP.

Phase 3

Taunt: “You don’t lack skills! But you have underestimated the power lying within this Temple. Let me show you.”
Daichi shoots an omnidirectional, unavoidable (unless bodyblocked) wave of Petrifying shots that do nearly no damage. He summons 4 skull-like Elementals and seemingly absorbs them (the actual skulls are harmless and invincible). He then taunts “Fear my wrath!” again and fires the same pattern from Phase 2, but with a twist - he now constantly summons Soulblasts, skull-like spirits that fire themselves at players like Cursed Blasts in The Puppet Master’s Encore. They hit fairly hard at 90 armor-piercing and inflict Unstable, so be sure to dodge them!

He continues teleporting to the Flames as usual, and moves on to his final phase once he hits around 1/4 HP.

Phase 4

Taunt: “ENOUGH! You fought well but now it’s time for you to die.”
Daichi fires several rings of Pink Orbs while taunting “Unlimited power!” as the Flames fire their multidirectional attacks again. After this, he unleashes his final attack: a combination of all of his attack patterns from before, which includes his rings of Pink Orbs, spirals of Gatling Missiles, pairs of Pink Bolts, his Soulblasts, and his shotgun of giant Pink Bolts. He will not teleport to the Flames during this phase, which lasts until he is reduced to his last few hitpoints.

Death

Taunt: “Nooo! What is happening? How can I lose with such great power? Xil, help me.”
Daichi grows in size and turns red. His soul then leaves his body and taunts:
“Xil! Finally you arrived! Deal with these maggots!”
But Xil didn’t come to help him, and he has only this to say to his High Monk.
“Daichi, you failed me. I’m not here to save you. I’m here to call in your debt.”
Daichi’s soul is then grabbed by Xil’s disembodied hand and dragged to who-knows-where.

Meanwhile, Daichi’s body is basically a Piñata at this point so feel free to pile in your soulbound damage because there is no chest.

Reproduction

Spawns:
Soulblast

Drops

Note: A Potion of Defense is guaranteed for one player, and another random Stat Potion is guaranteed for one player as well.

Trivia

If left alone for long enough, Daichi may amusingly say “You are no match for my powers! Execute order 66!”
Obviously this is a reference to Palpatine as his rage phase also says “Unlimited power!”
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