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Wand of the Fallen

Wand of the Fallen Elemental missiles Made from a cherry tree branch. This wand was gifted by Xil to Daichi for bringing him into this world.


Tier UT
Shots 1
Damage 200–235 (average: 217.5)
Projectile Speed 14.4 tiles/second
Lifetime 0.458 seconds
Range 6.6 tiles
Rate of Fire 85%
XP Bonus 6%
Soulbound Soulbound
Feed Power 750
Forging Cost 90 Rare Material / 120 Common Material / 720 Forgefire / 1 Mark of Daichi
Dismantling Value 30 Rare Material / 40 Common Material

Blueprint Fallen Blueprint
Obtained Through Grand Bazaar ( Fame 13500 /  Realm Gold 1000)

Because of its lack of piercing, it’s best kept as a swapout against a single target alongside a tiered wand for mobs and crowds.

This wand has the third-highest base damage of any wand in the game (only beaten by the Wand of the Bulwark and the Abomination’s Wrath), but a lesser fire rate. It outclasses the Conducting Wand regardless of enemy defense in terms of DPS. However, it has a glaring range reduction, putting the wand classes at a much higher risk than if they were using a tiered wand. A Priest with the Tome of Holy Protection can mitigate much of the risk of using this wand.

The lack of piercing finds its use in the Tomb of the Ancients as a way to avoid activating all three bosses at once by accident, even though the lesser range might make it a less attractive option than the Conducting Wand given the bullet spam which comes from each individual boss.

The projectiles from this weapon emit a pink trail behind them.

Before Patch X.33.1.0 (May 2020), this item had a Feed Power of 650.

Before Exalt Version (Sep 2020), this item had a damage of 145-190.