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Judge's Robe

Judge's Robe The designated members of Oryx’s court are fitted with this honorary robe, symbolizing their status among his legion.

Tier UT
On Equip +3 ATT, +11 DEF, +8 WIS, +60 MP
Reactive Proc Mad God’s Rage: Gain ATT↑ ATT boost (+5 ATT) and DEX↑ DEX boost (+5 DEX) for 3 seconds when hit under 80% HP.
XP Bonus 6%
Soulbound Soulbound
Feed Power 750
Dismantling Value 30 Rare Material / 40 Common Material

Obtained Through Consuming a stack of 35 Shards of the Doorwarden
Exchanging a stack of 70 Shards of the Doorwarden at The Tinkerer

Notes
Compared to T14 Robe of the Star Mother, the Judge’s Robe suffers a deficit of -5 MP, -4 DEF, and -2 ATT in exchange for a mere +1 WIS advantage. But as Mad God’s Rage was increased from 300 HP to 80% of maximum HP, players can get an extra offense boost much more easily. This tends to work best in the likes of most exaltation dungeons (e.g. Lost Halls, The Nest, Fungal Cavern), as they deal enough damage to activate Mad God’s Rage without necessarily putting the user at risk of death.

Even with this proc, armors which provide unconditional offensive stats such as Diplomatic Robe are generally prefered. In less difficult content, it’s much harder to activate the rage.

You do not need to already be below 80% HP in order for Mad God’s Rage to apply. Any attack that drops you below 80% HP, like from Oryx 3, is enough to activate this effect.

With good awareness of how to safely activate and exploit Mad God’s Rage, this is easily one of the most powerful DPS-focused robes in the game. With good uptime, it may potentially outclass every other robe in this regard except Vesture of Duality.