|Standard issue armor for Commander Calbrik’s fleet. It stores energy to power a defensive shield when its wearer needs it most.
Sprite Credits: Aurum
|On Equip||+10 DEF|
|Reactive Proc||Taking damage when below 20% HP: Gain Invulnerable for 2 seconds and Dazed for 5 seconds.
Cooldown: 240 seconds
|Dismantling Value||30 / 40|
This is an Alien Gear item.
This armor has 3 less DEF compared to the T13 Robe of the Grand Sorcerer, does not provide the wide array of stats that tiered robes do, and unlike most UT armors does not provide any additional stats. Instead, it has a special effect which renders you invulnerable if you take any damage when at critically low health, albeit once every four minutes. It’s not the most practical effect, but this armor giving you more reaction time to back off or escape to the Nexus can still be a godsend in extremely tight situations.
However, the armor’s most important benefit is being a part of the Alien Gear sets. When worn with any Alien Core, the resulting set bonus will provide a significant stat boost depending on the core worn. With an Alien Weapon and/or stronger cores added in, the set bonus will get even more powerful. So, if you have the rest of a compatible Alien Set available, the completion of the set bonus usually outweighs the loss in raw stats.
Before Exalt Version 126.96.36.199 (Mar 2022), all Alien Armor’s reactive procs would trigger when taking damage below 75 HP.
|Limited Edition Robes|