Last updated: Exalt Version 1.1.0.0 (Sep 2020) |
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Limited Rings are items that can only be obtained intermittently from seasonal events or are no longer available. Some limited rings can still be obtainable by trading with other players or as drops from dungeons whose keys are no longer sold.
For a list of untiered/set tiered rings, see Untiered Rings.
Click on the image/name for additional information.
Ring |
Tier |
Name |
Stat Bonus |
Effect(s) |
XP Bonus |
Feed Power |
---|---|---|---|---|---|---|
UT |
+1 SPD +1 DEX +1 VIT |
- |
1% |
200 |
||
UT |
+2 SPD +2 DEX +2 VIT |
- |
2% |
350 |
||
UT |
+3 SPD +3 DEX +3 VIT |
- |
3% |
500 |
||
UT |
+20 HP +20 MP +1 ATT +1 DEF +1 SPD +1 DEX +1 VIT +1 WIS |
- |
3% |
700 |
||
UT |
+8 DEF |
- |
4% |
300 |
||
UT |
+180 HP |
- |
5% |
325 |
||
UT |
+180 MP |
- |
5% |
325 |
||
UT |
+180 MP |
- |
5% |
325 |
||
UT |
+180 HP |
- |
5% |
325 |
||
+150 MP +5 WIS |
- |
5% |
350 |
|||
+150 HP +5 VIT |
- |
5% |
350 |
|||
UT |
+180 HP +5 VIT +5 WIS |
- |
5% |
700 |
||
UT |
+110 HP +6 ATT +6 DEX |
- |
7% |
1,400 |
||
+50 HP +4 DEF +3 DEX |
6% |
800 |
||||
UT |
+5 ATT +10 SPD +5 DEX |
- |
7% |
500 |
||
UT |
+60 HP +60 MP +10 SPD +5 DEX |
- |
7% |
500 |
||
UT |
+90 MP +4 SPD +4 DEX |
On Taking Damage: 10% chance to spawn an Oryxmas Tree that inflicts Energized to surrounding players for 4 seconds and deals 50 damage to surrounding enemies every 0.2 seconds. Cooldown: 10 seconds |
7% |
700 |
||
UT |
+50 HP +50 MP +4 DEF +4 VIT |
On Taking Damage: 10% chance to spawn an Oryxmas Tree that inflicts Weak to surrounding enemies for 4 seconds and deals 50 damage to surrounding enemies every 0.2 seconds. Cooldown: 10 seconds |
7% |
700 |
||
UT |
+90 HP +4 SPD +4 DEX |
On Taking Damage: 10% chance to spawn an Oryxmas Tree that inflicts Exposed to surrounding enemies for 4 seconds and deals 50 damage every 0.2 seconds. Cooldown: 10 seconds |
7% |
700 |
||
ST |
+140 HP |
- |
4% |
300 |
||
ST |
+20 HP +10 MP +3 ATT +2 DEF |
- |
4% |
500 |
||
ST |
+25 HP -2 SPD +4 DEX +4 VIT +4 WIS |
- |
4% |
500 |
||
ST |
+75 MP +7 DEX +6 DEF |
- |
4% |
500 |
||
ST |
+50 HP +3 ATT +9 VIT |
- |
4% |
600 |
||
+15 HP +50 MP +5 ATT +8 WIS |
- |
5% |
400 |
|||
ST |
+10 HP +10 MP +5 DEF +1 ATT |
- |
5% |
500 |
||
+45 HP +45 MP +8 DEF |
- |
5% |
500 |
|||
+70 HP +5 DEF +5 SPD |
- |
5% |
700 |
|||
ST |
+10 DEF |
On Taking Damage: 10% chance to summon an Easter Bunny when getting hit by a projectile. Cooldown: 45 seconds |
7% |
325 |
||
ST |
+180 HP |
- |
7% |
325 |
||
ST |
+60 HP +6 DEX +6 SPD |
Agents of Oryx I: Gain strength based on the amount of Agents of Oryx gear you wear. |
5% |
350 |
||
ST |
+80 HP +6 DEF +5 VIT |
Agents of Oryx II: Gain strength based on the amount of Agents of Oryx gear you wear. |
5% |
350 |
||
ST |
+60 HP +100 MP +7 WIS |
Agents of Oryx III: Gain strength based on the amount of Agents of Oryx gear you wear. |
5% |
350 |
||
ST |
+40 HP +2 ATT |
On Taking Damage: DEF boost (+5 DEF) for 5 seconds when In Combat Cooldown: 10 seconds On Shoot: Restore 100 mana when In Combat below 50% MP Cooldown: 30 seconds |
7% |
700 |
||
ST |
+40 HP +4 ATT |
On Taking Damage: DEF boost (+10 DEF) for 5 seconds when In Combat Cooldown: 10 seconds On Shoot: Restore 150 mana when In Combat below 50% MP Cooldown: 30 seconds |
7% |
700 |
||
ST |
+40 HP +6 ATT |
On Taking Damage: DEF boost (+15 DEF) for 5 seconds when In Combat Cooldown: 10 seconds On Shoot: Restore 200 mana when In Combat below 50% MP Cooldown: 30 seconds |
7% |
700 |
||
ST |
- |
Alien Catalyst: Gain strength based on the amount of Alien Gear you wear. |
7% |
750 |
||
ST |
- |
Alien Catalyst: Gain strength based on the amount of Alien Gear you wear. Effect: Restores 150 HP when taking damage when below 300 HP Cooldown: 60 seconds On Taking Damage: 5% chance to trigger one of the Alien Cores effects Cooldown: 15 seconds |
7% |
750 |
||
ST |
- |
Oryxmas Unity: Gain strength based on the amount of Oryxmas Gear you wear. On Taking Damage: 10% chance to spawn an Oryxmas Tree that applies Exposed and Weak to surrounding enemies and Energized to surrounding players. It deals 50 damage to surrounding enemies every 0.2 seconds. Cooldown: 10 seconds |
7% |
1000 |