Last updated: Exalt Version 2.3.0.0 (Mar 2022) |
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Limited Rings are items that can only be obtained intermittently from seasonal events or are no longer available. Some limited rings can still be obtainable by trading with other players or as drops from dungeons whose keys are no longer sold.
For a list of untiered/set tiered rings, see Untiered Rings.
Click on the image/name for additional information.
Ring | Tier | Name | Stat Bonus | Effect(s) | XP Bonus | Feed Power |
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Bronze Medal | +1 SPD +1 DEX +1 VIT |
- | 3% | 200 |
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Silver Medal | +2 SPD +2 DEX +2 VIT |
- | 4% | 350 |
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America Ring | +20 HP +20 MP +1 ATT +1 DEF +1 SPD +1 DEX +1 VIT +1 WIS |
- | 4% | 700 |
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UT | Ring of the Burning Sun | +8 DEF | - | 5% | 300 |
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UT | Mask of Anubis | +180 HP | - | 5% | 325 |
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UT | Mask of Lightning | +180 MP | - | 5% | 325 |
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UT | Mask of Cnidaria | +180 MP | - | 5% | 325 |
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UT | Mask of Mucus | +180 HP | - | 5% | 325 |
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Gem of Tenderness | +150 MP +5 WIS |
- | 5% | 350 |
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Gem of Adoration | +150 HP +5 VIT |
- | 5% | 350 |
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Gold Medal | +3 SPD +3 DEX +3 VIT |
- | 5% | 500 |
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Soulful Affection | +180 HP +5 VIT +5 WIS |
- | 5% | 700 |
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UT | Amulet of Elemental Air | +10 DEX | - | 6% | 325 |
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UT | Amulet of Elemental Earth | +10 DEF | - | 6% | 325 |
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UT | Amulet of Elemental Fire | +10 ATT | - | 6% | 325 |
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UT | Amulet of Elemental Water | +10 VIT | - | 6% | 325 |
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UT | Crystal Key | +50 HP +4 DEF +3 DEX |
Keyper’s Trickery: Releases a barrage of 10 keys to hinder opponents On Taking Damage: 10% chance to create key nova Key Damage: 100 Key Bullet Speed: 8.5 tiles/second Key Range: 4.25 tiles Key Effect: Inflicts ![]() ![]() Cooldown: 5 seconds |
6% | 800 |
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UT | Emblem of the Empire | +180 HP | - | 7% | 325 |
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UT | Amulet of the Great Shaman | +180 MP | - | 7% | 325 |
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Abyssal Trophy | +5 ATT +10 SPD +5 DEX |
- | 7% | 500 |
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Jade Beetle | +60 HP +60 MP +10 SPD +5 DEX |
- | 7% | 500 |
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UT | Oryxmas Ornament: Energized | +90 MP +4 SPD +4 DEX |
On Taking Damage: 10% chance to spawn an Oryxmas Tree that inflicts ![]() Cooldown: 10 seconds |
7% | 700 |
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UT | Oryxmas Ornament: Weak | +50 HP +50 MP +4 DEF +4 VIT |
On Taking Damage: 10% chance to spawn an Oryxmas Tree that inflicts ![]() Cooldown: 10 seconds |
7% | 700 |
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UT | Oryxmas Ornament: Exposed | +90 HP +4 SPD +4 DEX |
On Taking Damage: 10% chance to spawn an Oryxmas Tree that inflicts ![]() Cooldown: 10 seconds |
7% | 700 |
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UT | Bracer of the Guardian (Rehearsal) | +60 HP +60 MP +4 ATT +4 DEF |
- | 7% | 900 |
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UT | The Twilight Gemstone (Rehearsal) | +80 MP +4 DEF +3 SPD +3 WIS |
On ability use: discount 20% MP on ability use | 7% | 1,000 |
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Elemental Equilibrium | +80 HP +80 MP | Fury of Flame and Storm: Gain ![]() ![]() Perseverance of Land and Water: Gain ![]() ![]() Cooldown: 15 seconds |
7% | 1,000 |
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The Forgotten Crown (Rehearsal) | +100 HP +4 ATT +4 DEX |
- | 7% | 1,200 |
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His Majesty’s Eminence | +100 HP +5 ATT +5 DEX |
- | 7% | 1,400 |
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Ice Crown | +110 HP +6 ATT +6 DEX |
- | 7% | 1,400 |
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Moonstone Ring | +10 HP +1 ATT +1 DEX |
- | 4% | 250 |
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ST | Almandine Ring of Wrath | +140 HP | - | 4% | 300 |
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Witch’s Brooch | +15 HP +50 MP +5 ATT +8 WIS |
- | 4% | 400 |
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ST | Legacy Spectral Ring of Horrors | +25 HP -2 SPD +4 DEX +4 VIT +4 WIS |
- | 4% | 500 |
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ST | Legacy Ring of Pure Wishes | +10 HP +10 MP +5 DEF +1 ATT |
- | 4% | 500 |
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ST | Legacy Forgotten Ring | +20 HP +10 MP +3 ATT +2 DEF |
- | 4% | 500 |
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Phantom Pendant | +75 MP +7 DEX +6 DEF |
- | 4% | 500 |
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Pontifex Ring | +60 HP +5 DEF -5 VIT +5 WIS |
- | 4% | 500 |
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Horned Ring | +45 HP +45 MP +8 DEF |
- | 4% | 500 |
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Vial of Sustenance | +70 MP +5 SPD +7 DEX |
- | 4% | 600 |
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Collarbone Collar | +50 HP +3 ATT +9 VIT |
- | 4% | 600 |
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Grim Goblet | +75 HP +5 ATT +5 VIT |
- | 4% | 650 |
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Burlap Hat | +70 HP +5 DEF +5 SPD |
- | 4% | 700 |
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Unresolved Grudge | +50 HP +30 MP +5 DEF +5 SPD |
- | 4% | 900 |
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Tiara of Eggscellent Sturdiness | +10 DEF | On Taking Damage: 10% chance to summon an Easter Bunny when getting hit by a projectile. Cooldown: 45 seconds |
5% | 325 |
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Ring of Unbound Love | +180 HP | - | 5% | 325 |
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Laborer’s Hard Hat | +40 HP +2 ATT |
On Taking Damage: ![]() Cooldown: 10 seconds On Shoot: Restore 100 mana when In Combat below 50% MP Cooldown: 30 seconds |
6% | 700 |
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Ember of the Daeva | +40 ATT +5 VIT |
On Taking Damage: When health drops below 50%, spawns a healing spirit who heals for 5 seconds Healing Spirit Effect: Heals up to 5 players within 5 tiles by 80 HP per second Cooldown: 25 seconds On Taking Damage: When health drops below 75%, ![]() Cooldown: 20 seconds |
6% | 700 |
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Ember of the Void | +4 ATT +3 DEX |
On Taking Damage: When health drops below 75%, spawns a void spirit who deals damage for 5 seconds Void Spirit Effect: Deals 100-150 armor piercing damage within 4.5 squares every 0.6 seconds, click or hold your Summon Control button to move it Cooldown: 25 seconds On Taking Damage: When health drops below 50%, ![]() Cooldown: 20 seconds |
6% | 700 |
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Loaded Core | - | Alien Catalyst: Gain strength based on the amount of Alien Gear you wear. | 6% | 750 |
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Operator’s Hard Hat | +40 HP +4 ATT |
On Taking Damage: ![]() Cooldown: 10 seconds On Shoot: Restore 150 mana when In Combat below 50% MP Cooldown: 30 seconds |
7% | 700 |
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Entropy Reactor | - | Alien Catalyst: Gain strength based on the amount of Alien Gear you wear. Effect: Restores 150 HP when taking damage when below 300 HP Cooldown: 60 seconds On Taking Damage: 5% chance to trigger one of the Alien Cores effects Cooldown: 15 seconds |
7% | 750 |
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Ornaments of Unity | - | Oryxmas Unity: Gain strength based on the amount of Oryxmas Gear you wear. On Taking Damage: 10% chance to spawn an Oryxmas Tree that applies ![]() ![]() ![]() Cooldown: 10 seconds |
7% | 1,000 |
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Foreman’s Hard Hat | +40 HP +6 ATT |
On Taking Damage: ![]() Cooldown: 10 seconds On Shoot: Restore 200 mana when In Combat below 50% MP Cooldown: 30 seconds |
8% | 700 |
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Antinomy Artifact | +50 HP +50 MP +3 DEF +5 ATT |
On Ability Use: Summons a Duality creature that heals up to 10 players for 200 HP once and then applies healing to surrounding players for 6 seconds in a 4 tile radius. Cooldown: 25 seconds Dark: 100-150 Damage Light: 400 Damage |
8% | 1,000 |