The Oryx Puppet is the boss found in the treasure room of the Puppet Master’s Theatre.
The Realm Eye says: |
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To dazzle the Mad God and prove the worth of puppeteering, the Puppet Master specially built a puppet in Oryx’s likeness. He was immediately enthralled by the show, which depicted Oryx utterly annihilating an army of puppet heroes. When Oryx ordered his minions to construct a theatre for the Puppet Master, he explicitly requested that his puppet have a room to itself. |
HP: 25,000 (+20% [5,000 HP] per player in Dungeon)
DEF: 20
EXP: 253
Location: Puppet Master’s Theatre
Immune to Stasis
Immune to Stun
Immune to Paralyze
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
|
---|---|---|---|---|---|---|
100 |
Weak for 4s |
5.5 |
12.1 |
Piercing | ||
100 |
6 |
9 |
Piercing | |||
75 |
6 |
10.8 |
Piercing | |||
140 |
- |
Radius: 3 |
The Oryx Puppet fight is made up of 4 phases.
Phase 1
The Oryx Puppet fires several large shotguns of highly damaging shots that inflict Weak. It then summons several Minion Puppets before moving to Phase 2.
Phase 2
The Oryx Puppet is vulnerable during this phase. It moves around erratically, rapidly launching grenades at the player that deal high damage. It will also occasionally fire a large white bullet at the player.
Phase 3
Once the Oryx Puppet has taken a significant amount of damage, it will become Armored (resulting in 40 DEF) and summon several Guardian Elements that orbit it while firing small shotguns of white bullets that inflict Weak. In the meantime, it will be firing rings of white orbs at a moderate pace.
Phase 4
After Phase 3 has ended, the Oryx Puppet becomes vulnerable and fires extremely wide shotguns of white spheres at a constant rate. This phase lasts until death.
Minion Puppet
Guardian Element
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Upon defeat, the Oryx Puppet used to spawn a Test Chest which would have a chance of dropping loot. The chest has since been removed, and any loot will now directly drop from the puppet itself.