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Standard issue armor for Commander Calbrik’s fleet. It stores energy to power a defensive shield when its wearer needs it most. Sprite Credits: Aurum |
Tier | UT |
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On Equip | +21 DEF |
Reactive Proc | Taking damage when below 50% HP: Gain ![]() ![]() Cooldown: 180 seconds |
XP Bonus | 6% |
Soulbound | ![]() |
Feed Power | 750 |
Dismantling Value | 30 ![]() ![]() |
Loot Bag | ![]() |
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Drops From | Alien UFO Alien Biff Alien Leprechaun |
Notes
This is an Alien Gear item.
When put at low enough health, you will be rendered invulnerable for a short time. This is applied instantly, meaning it can prevent all sorts of instant-kill shotguns (provided you nexus in time).
For absolute invincibility duration, this armor is outclassed by the Royal Guard’s Cuirass. The cuirass is activated on-shot rather than reactively, but gives a longer invincible duration with 9x smaller cooldown.
The other benefit of this armor is being a part of the Alien Gear sets. When worn with any Alien Core, the resulting set bonus will provide a significant stat boost, depending on the core worn. With an Alien Weapon and/or stronger cores added in, the set bonus will get even more powerful. So, if you have the rest of a compatible Alien Set available, the completion of the set bonus usually outweighs this armor’s middling stats
History
Before Exalt Version 2.3.0.0 (Mar 2022), all Alien Armor’s reactive procs would trigger when taking damage below 75 HP.
Before Exalt Version 3.3.5.0 (Mar 2023), all Alien Armor’s reactive procs would trigger when taking damage below 20% HP, had a cooldown of 240 seconds, and gave invulnerable for 2 seconds. In a previous patch, the invincibility did not apply instantly, meaning that it was ineffective protecting you if a shot did more than 20% of your max HP.
Alien Armor | ||
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Limited Edition Heavy Armors | ||