The year is coming to an end very soon. So it’s time for us to celebrate Oryxmas and Season 10! Jump into the game and fight different Snowmen, challenge the reworked Grinch and hunt down the Loot Elf to get some nice rewards!
Presents can be found everywhere you look! So go check out the details of this update down below.
It’s getting frosty outside. Our favorite time of the year is back and we are jumping right into the action with this year’s Oryxmas Event. Over the next couple of weeks, you will be able to take part in different events. So check out all the information below.
The following encounters will be active during different times:
Permafrost and Snowy are active from today until the end of the event, Jack Frost starts next week
2x Realm White and Keyper every week from Tuesday until Friday up until new year!
Every Friday to Monday we have 1 free rune, starting with Sword, then Shield and then Helmet
Snow Tiles will show up across the floors of our different Event Dungeons. They will have a very special interaction with the Snowmen.
We are splitting Snowman spawns into different Tiers. The higher the Tier, the harder the fight.
Tier 3 – 4 – 5 Snowman can spawn in:
Advanced Kogbold Steamworks, Advanced Nest, Lost Halls, Crystal Cavern
Tier 3 – 4 Snowman can spawn in:
The Nest, Fungal Cavern, Cultist Hideout, Kogbold Steamworks
Tier 2 – 3 Snowman can spawn in:
The Crawling Depths, The Third Dimension, Ice Cave, Ocean Trench, Davy Jones’ Locker, Woodland LabyrinthTier 2 Snowman can spawn in:
Ancient Ruins, Snake Pit, Sprite World, Undead Lair, Puppet Master’s Theatre, Toxic Sewers, Cursed Library, Mad Lab, Abyss of Demons, Mad Lab, Manor of the Immortals
Tier 1 Snowman can spawn in:
The Hive, Spider Den, Pirate Cave
These Snowmen will spawn sometimes when monsters are defeated and have their own drops. Be careful while dragging them around. If they step on snow tiles, they will increase in difficulty.
These Presents will add an extra layer of festivity to the dungeons. As with any good present. Hit it until you get the loot. They cant spawn in the Hive, Spider Den or Pirate Cave.
A special loot goblin runs away from you and might drop rewards. He is available in the Crawling Depths, Ice Cave, Ocean Trench, Third Dimension, Davy Jones Locker, and Woodland Labyrinth.
Reworked Grinch:
We adjusted the difficulty of the Grinch. He should feel less dangerous now.
He is available in the Ice Tomb, Lair of Draconis, The Nest, and Crawling Depths.
Snowy the Frost God is an Event Boss that spawns during the Oryxmas. It spawns once per realm after all the Ghost Kings are killed.
Jack Frost is back and brings some new shiny with him! He will be available in the Realm starting next week.
The Permafrost Lord is an Event Boss that spawns during the Christmas season. It spawns once per realm and has a chance to drop an entrance to the Ice Tomb.
Players in the Realm will have their HP and MP regeneration rate increased by 10%.
The Oryxmas Skin Collection Chest arrives! Giving you a random chance at an Oryxmas Themed Class Skin. Additionally you can collect the Oryxmas Ice Weapons, new reskins for the snowy season created by MissSquigg.
Oryxmas Shinys
The following new Shinys are now in the game and can be obtained from Jack Frost:
Next week will start a new Campaign fitting for the winter season. So get your gloves ready to grind those tokens in 1 week! During that time you will also be able to finish new quests, collect new rewards like the Oryxmas engravings, and more.
It’s snow season! Please welcome back the Oryxmas Nexus and Music!
We are once again bringing back a Bounty! This time with the Oryxmas Theme. For almost every pack or bundle purchase over 249 Gold you will receive 1 Oryxmas Gift. When redeemed they will give you one of many items with a chance of getting the Oryxmas Treasure.
If you get Oryxmas Treasure from the Gift, it will drop one of the treasures for you: Secret Hoard, Backup Stash, Key to Oryx’s Armory, or Mirror of Vanity.
You’ll have to reach out to customer support by January 22nd the latest in order to claim the bounties. Please keep in mind that bounties from Secret Hoard or Backup Stash will be added to your account after the end of the program.
They are once again back for everyone who has an account that is older than 7 years! You can find the pack in the shop:
Get your new characters ready! Season 10 is starting today with the Oryxmas Release. Jump into a new Crucible Mode, complete the Battle Pass which had its BXP reduced compared to the last leagues, and finish all Missions on our new Mission Tree. This one is rather different then the once before, so let us know what you think.
The Enchantments system is being reworked based on feedback and data from the initial launch of the system. A lot of things have changed, but the core concept remains roughly the same. Enchantments will still apply a bonus to items that have Enchantment slots. But, the biggest changes are as follows:
This means you will no longer be able to pick the exact bonus that will appear on your items, but a good portion of items will drop with an Enchantment attached.
The distribution of Enchantments is similar to the previous iteration. Please see the following tables to explain what items can have which effects.
Some enchantments have also been dropped for now, as they would be too costly to recreate across a larger scale. Ability replication, for instance, was done on an item-by-item basis, and would therefore need a new effect to be created for each individual ability. The overall effect of an on-hit Ability trigger will be looked into and added in future updates. The same goes for narrow cones, which were created using individual subattack replacements. These will come back when we have the ability to apply the effect more directly.
Items can have Enchantments with a maximum level based on the tier of the item in question:
Segment | Grade | Max Level |
Newbie | D and below | 1 |
Rookie | C | 2 |
Adept | B | 2 |
Veteran | A | 3 |
Expert | S | 4 |
For reference, here are the grades used for tiered items:
In brief, Green dust appears at the beginning of the game and is dropped at increasing rates until difficulty 6 dungeons. At that point Red dust also appears, with Purple following in Exaltation dungeons and the Wine Cellar. The time and effort needed to complete each dungeon is taken into account with the dust drop rates, which are still boosted by 15% when playing a Seasonal character.
But what if you get an item with an ability you don’t want?
Dust has been split into three groups – Green, Red and Purple. Green dust can be used to reroll all of the Enchantments on an item. As this is currently going to be capped at 1 to allow us to make this change without rebalancing the whole realm, that will essentially work by allowing you to reroll the one random Enchantment. This will be done on a purely random basis, so you could end up with something worse, or even just the same ability again!.
Red dust can be used to upgrade your Enchantments, if they are not already at the maximum the item allows. IE – if you have a Dexterity bonus of +4, you can use Red dust to reach +6, assuming this is a viable option for the item. If +4 is the cap for that object, then that is as high as it will go.
Purple Dust will fulfill most of the roles which Green dust does at the moment. It can be used to unlock the slots on UT’s (described below).
The more you reroll the Enchantments on an item, the more each subsequent roll will cost. The current cap for this cost is after 5 rolls, which is when the cost will remain fixed at a higher price permanently. Thankfully all dust still has a high cap on collection, and you can now boost this using Dust Cap Extenders, which add 200 to the cap of the specific dust type it is associated with.
UT’s and the Engraving system remain relatively unchanged. While UT’s will gain random enchantments in the second slot onwards with later updates, they currently retain the same core mechanics right now: you pay Purple dust to unlock a slot, and consume and Engraving to apply it to that item permanently.
Not all dust operations are available immediately. The Enchanter will now use Green dust for free, but needs to be paid in dust to unlock the other types. This can be done in any order, so if you just want to use UT’s you can pay them in Purple dust to unlock this ability without paying Red to upgrade tiered items.