Scepters

Last updated: Exalt Version 4.0.3.0 (Oct 2023)

Scepters are ability items used by Sorcerers to instantly deal a moderate amount of damage, in a "chain lightning" effect to a max amount of enemies. When activated, the closest enemy in a "cone" area (basically an angle of 30°) of the direction of your cursor will start the chain, this activation area extends to the edge of the screen. You will see a particle effect of this cone if there are no enemies within it. For the chain to extend to more targets, a monster that has not been hit yet must be within ~8 Range of the last target.

As of Patch X.15.0 (June 2017), Scepters scale with wisdom. Past 50 wisdom, depending on the scepter, the damage and amount of targets increases the more you have. While the damage per wis increase is different per scepter, the target increase is always equivalent to +1 per 10 WIS over 50 for tiered scepters. This parameter varies for untiered scepters and can be found in their individual item pages. Scepters usually do less damage to each subsequent target.

After Scepters rework in Exalt Version 3.0.0.0 (Aug 2022), enemies can become afflicted with shockblast if they are hit by lightning, becoming a source of area damage themselves. If an enemy is struck by the lightning, for a brief period of time they would transform into a “damaging AoE” which can deal damage to other enemies, potentially affecting even more enemies that weren’t hit by it initially. This damaging area could potentially inflict a status effect on some untiered scepters, in addition to damage.

Tiered Scepters

Scepter Tier Name Cost Base damage Damage per WIS>50 Reduction per target Base targets (WIS needed) Stat Bonus XP Bonus Feed Power
Lightning Scepter 0 Lightning Scepter 30 MP 80 1.5 8 3 (10) 5
Discharge Scepter 1 Discharge Scepter 40 MP 120 2.5 12 4 (10) 10
Thunderclap Scepter 2 Thunderclap Scepter 50 MP 160 4 20 4 (10) 20
Arcblast Scepter 3 Arcblast Scepter 60 MP 200 5 25 5 (10) 1% 45
Cloudflash Scepter 4 Cloudflash Scepter 70 MP 240 6 30 5 (10) +1 SPD 2% 90
Scepter of Skybolts 5 Scepter of Skybolts 80 MP 280 7 35 5 (10) +2 SPD 4% 185
Scepter of Storms 6 Scepter of Storms 90 MP 300 8 40 5 (10) +3 SPD
+20 HP
+20 MP
6% 380
Scepter of the Firmament 7
Soulbound
Scepter of the Firmament 95 MP 320 9 45 5 (10) +4 SPD
+40 HP
+40 MP
8% 570

Untiered Scepters

Scepter Tier Name Cost Base damage Damage per WIS>50 Reduction per target Base targets (WIS needed) Stat Bonus XP Bonus Feed Power
Honey Scepter UT
Honey Scepter 70 MP 100 4 0 6 (10) 4% 250
Honey Scepter Supreme UT Honey Scepter Supreme 70 MP 100 4 0 15 (10) 7% 500
Siege Scepter UT
Soulbound
Siege Scepter 110 MP 450
60° target cone
Range: 6 tiles
10 0 3 (15) 7% 700
On user’s current position, release a nova of 24 200-damage shots across 3.5 tiles that inflict Yellow Swirl Dazed on enemies for 3 seconds (Nova Cooldown: 20 seconds)
Scepter of Rust UT
Soulbound
Scepter of Rust 75 MP 300
Weak Icon Weak on enemies for 4 seconds
5.5 25 3 (6) +7 WIS 7% 900
Scepter of Fulmination UT Scepter of Fulmination 70 MP 150
Red Down Arrow Slowed on enemies for 3 seconds
6 30 5 (6) +2 ATT
+2 WIS
7% 900
Cnidaria Rod UT
Soulbound
Cnidaria Rod 90 MP 120 10 Damage increases by 150 per target 4 (5) +2 DEX
+2 DEF
+2 WIS
7% 900
Scepter of Devastation UT
Soulbound
Scepter of Devastation 80 MP 200
15° target cone
10 20 1 (15) +4 ATT
+2 WIS
-20 HP
-5 VIT
7% 900
Tezutsu Hanabi UT
Soulbound
Tezutsu Hanabi 100 MP 175 7.5 0 5 (7) +50 HP
+5 VIT
8% 1,300
Light Show:
On Ability Use: Summon an orbiting Friendly Spirit which chases and attacks enemies. The spirit synergizes in the presence of other spirits.
Cooldown: 10 seconds

Fireworks Stockpile:
On Shoot: Build up a stockpile which invigorates and strengthens nearby spirits.
Cooldown: 5 seconds

Set Tiered Scepters

Scepter Tier Name Cost Base damage Damage per WIS>50 Reduction per target Base targets (WIS needed) Stat Bonus XP Bonus Feed Power
Grotesque Scepter ST
Soulbound
Grotesque Scepter 100 MP 935 6 135 3 (13) +4 SPD 7% 700
Inflicts Mushroom Hexed on self
Duration: 1s
Inflicts Gold Five Pointed Star Stunned on self
Duration: 1s
Totem Scepter ST
Soulbound
Totem Scepter 120 MP 80-160 0 0 7% 750
Totems: deals 80-160 damage and Paralyzed Icon Paralyzed enemies for 0.3s in a 5 tile area.
  • with 2 pieces: 100-200 damage
  • with 3 pieces: 120-240 damage
  • with 4 pieces: 140-280 damage
  • Lifetime: 10 seconds
    Cooldown: 0.3 seconds
    Lightshow Scepter ST
    Soulbound
    Lightshow Scepter 125 MP 200
    45° target cone
    6 0 3 (8) 7% 900
    WIS↑ WIS boost (+10 WIS) on self
    Duration: 5s
    MP↓ MP decrease (-30 MP) on self
    Duration: 5s

    Limited Edition Scepters

    Scepter Tier Name Cost Base damage Damage per WIS>50 Reduction per target Base targets (WIS needed) Stat Bonus XP Bonus Feed Power
    Scepter of Sainthood UT Scepter of Sainthood 90 MP 300 8 40 5 (10) +3 SPD
    +20 HP
    +20 MP
    7% 380
    Storm Caller UT Storm Caller 70 MP 150
    Red Down Arrow Slowed on enemies for 3 seconds
    6 30 5 (6) +2 ATT
    +2 WIS
    7% 900
    Lovesick Scepter ST
    Soulbound
    Lovesick Scepter 125 MP 200
    45° target cone
    6 0 3 (8) 7% 900
    WIS↑ WIS boost (+10 WIS) on self
    Duration: 5s
    MP↓ MP decrease (-30 MP) on self
    Duration: 5s

    Сomparative Scepters Shockblast Table

    Name Base Damage Damage per wis >50 Targets Wis >50 per extra target Activation Count AoE Size Armor Pierce?
    Lightning Scepter 20 1 1 10 1 1.5 Yes
    Discharge Scepter 30 1.2 1 10 1 1.5 Yes
    Thunderclap Scepter 40 1.4 1 10 1 1.75 Yes
    Arcblast Scepter 50 1.6 2 10 2 1.75 Yes
    Cloudflash Scepter 60 1.8 2 10 2 2 Yes
    Scepter of Skybolts 70 2 2 10 2 2 Yes
    Scepter of Storms
    and
    Scepter of Sainthood
    75 2.2 2 10 3 2.5 Yes
    Scepter of the Firmament 80 2.4 2 10 3 2.5 Yes
    Untiered and Set Scepters
    Name Base Damage Damage per Stat Targets Stat per extra target Activation Count AoE Size Armor Pierce?
    Honey Scepter 25 1.4 1 1 target per
    5 DEX > 60
    4 2.5 No
    Honey Scepter Supreme 25 1.4 1 1 target per
    5 DEX > 60
    4 2.5 No
    Siege Scepter 150 16 1 1 target per 10 DEF > 30 1 2 No
    Scepter of Rust 90 2 3 1 target per
    10 WIS > 50
    4 2 No
    Scepter of Fulmination
    and
    Storm Caller
    60 1.4 2 1 target per
    10 WIS > 50
    3 1.5 No
    Cnidaria Rod 50 2 4 1 target per
    10 WIS > 50
    1 2 Yes
    Scepter of Devastation 250 25 1 1 target per
    15 ATT > 65
    1 0.5 No
    Tezutsu Hanabi 250 0 2 1 target per
    15 VIT > 60
    3 2 Yes
    Grotesque Scepter 150 2.4 1 1 target per
    10 SPD > 60
    2 3 No
    Lightshow Scepter
    and
    Lovesick Scepter
    40 2.2 2 1 target per
    20 WIS > 60
    3 0.5 No