Traps

Last updated: Release X.15.0.0

Traps are used by Huntresses and are thrown in an arc. After 1 second it lands, and starts pulsing to indicate that it is set, this lasts 20 seconds for tiered traps. It is triggered when a monster walks into range. Every tiered trap Red Down Arrow Inflicts Slowed, and all traps have a trigger range half of their explosion radius.

Trap
Tier
Name
Cost
Radius
Damage
Effect Duration(s)
Stat Bonus
Fame Bonus
Feed Power
Hunting Trap
0
40 MP
4.0
60
3.0
Red Down Arrow Inflicts Slowed
5
Wilderlands Trap
1
50 MP
4.5
95
3.5
Red Down Arrow Inflicts Slowed
10
Deepforest Trap
2
60 MP
5.0
140
4.0
Red Down Arrow Inflicts Slowed
20
Savage Trap
3
75 MP
5.5
200
4.5
Red Down Arrow Inflicts Slowed
1%
45
Demonhunter Trap
4
90 MP
6.0
260
5.0
Red Down Arrow Inflicts Slowed
+1 ATK
2%
90
Dragonstalker Trap
5
105 MP
6.5
320
5.5
Red Down Arrow Inflicts Slowed
+2 ATK
3%
185
Giantcatcher Trap
6
105 MP
6.5
350
6.0
Red Down Arrow Inflicts Slowed
+2 VIT
+2 WIS
+3 ATK
4%
380
Honeytomb Snare
110 MP
6.0
150
1.2
Red Down Arrow Inflicts Slowed every second
Trap Duration: 6.0
4%
700
Coral Venom Trap
100 MP
4.0
350
3.0
Paralyze Icon Inflicts Paralyze
+2 SPD
+2 DEX
5%
700
Cave Dweller Trap
85 MP
-
350
Spawns a crystal sentry for 3 seconds
Trap Duration: 3.0
+6 ATK
6%
850
Trap of the Vile Spirit
90 MP
3.0
650
-
+20 MP
+3 ATK
+3 SPD
6%
900

Limited Edition

Greedsnatcher Trap
UT
105 MP
6.5
350
6.0
Red Down Arrow Inflicts Slowed
+2 VIT
+2 WIS
+3 ATK
4%
380
Trap of the Blood Spirit
UT
90 MP
3.0
650
-
+20 MP
+3 ATK
+3 SPD
6%
900
Mimicry Trap
80 MP
4.0
50
Creates a centered decoy for 1 second.
Trap Duration: 3.5
+5 DEX +3 SPD -3 DEF
6%
750