Maces

Last updated: Exalt Version 3.3.5.0 (Mar 2023)

Maces are ability items used by Summoners to summon monsters to fight for her. She is able to command these monsters by pressing the Command Summon button. By default, this function is set to the Middle Mouse button, which can be executed by pressing down your Mouse’s wheel.

Depending on the exact Mace you are using, the functionality may differ. Minions spawned by a Tiered Mace will travel to the cursor location upon pressing the Middle Mouse button, while some Untiered and Limited Maces may instead have the minions follow a path uncontrollable by the user, such as Orbiting the player, Orbiting the enemy, or being stationary once placed.

Unless otherwise mentioned, all Mace shots carry a range of 4.05, pierce enemies, and pass through obstacles. No more than 3 minions may be active at any given time; attempting to spawn more than 3 will replace the oldest existing minion.

Tiered Maces

Mace Tier Name Summons Cost Damage Lifetime Stat Bonus XP Bonus Feed Power
Summoning Mace 0 Summoning Mace Summon Rat 30 MP 25-50 (37.5) 9 seconds 4
Ritual Mace 1 Ritual Mace Summon Squirrel 45 MP 50-75 (62.5) 9.6 seconds 8
Disciple Mace 2 Disciple Mace Summon Raccoon 60 MP 75-100 (87.5) 10.2 seconds +1 ATT 15
Specialist Mace 3 Specialist Mace Summon Cat 75 MP 100-125 (112.5) 10.8 seconds +2 ATT 1% 34
Adept Mace 4 Adept Mace Summon Fox 90 MP 135-160 (147.5) 11.4 seconds +3 ATT 2% 68
Monarch Mace 5 Monarch Mace Summon Wolf 100 MP 170-195 (182.5) 12 seconds +4 ATT 4% 139
Sovereign Mace 6 Sovereign Mace Summon Bear 110 MP 205-230 (217.5) 12.6 seconds +5 ATT
+20 HP
+20 MP
6% 380
Grandmaster Mace 7
Soulbound
Grandmaster Mace Summon Panther 120 MP 240-265 (252.5) 13.2 seconds +6 ATT
+40 HP
+40 MP
8% 570

Untiered Maces

Mace Tier Name Summons Cost Damage Lifetime Stat Bonus XP Bonus Feed Power
Recursion Mace UT Recursion Mace Wandering Summoner 120 MP 145-180 (162.5) 10 seconds 4% 500
Mace of the Celestial Forest UT Mace of the Celestial Forest Stationary Sprite Trees 105 MP Varies
Shots: 3-6

Summons one of 4 different stationary Sprite Trees at random
12 seconds +5 DEX 6% 700
Mechanical Mace UT
Soulbound
Mechanical Mace AoO Summon

AoO Summon Big
100 MP 200-275 (250)

On ability use: Summons a large Oryx Eye

Large Oryx Eye
375-525 (450)

Cooldown: 30 seconds
10.2 seconds +80 HP 7% 700
Mace of the Depths UT
Soulbound
Mace of the Depths Summon Spider 100 MP 100-200 (150)

Explosion: 100-200 damage every 0.4 seconds

Red Down Arrow Slowed on enemies for 3 seconds
10 seconds +6 SPD 7% 800
Crystal Mace UT
Soulbound
Crystal Mace Summon Steed 100 MP 50-70 (60)
Shots: 5

Armor Piercing Ignores defense of target

Does not pierce
10 seconds +4 SPD
+4 WIS
7% 900
Hivemind Mace UT
Soulbound
Hivemind Mace Summon Bee 130 MP 240-310 (275)

Shots: 3

Orbits the player
10 seconds +4 DEF
+4 DEX
7% 1,000
Peacekeeper UT
Soulbound
Peacekeeper Summon Royal Knight

Summon Royal Raider

Summon Royal Archer
135 MP Archer’s Bow: 500-600 damage (1 shot)

Raider’s Spear: 100-150 damage (5 shots)

Knight’s Slash: 100-250 damage (6 shots)

Knight’s Flurry: 100-200 damage (3 shots)
12 seconds +30 HP
+5 DEX
8% 1,100

Set Tiered Maces

Mace Tier Name Summons Cost Damage Lifetime Stat Bonus XP Bonus Feed Power
B.O.O.M. ST
Soulbound
B.O.O.M. Wandering M.E.R.V.


Wandering M.E.R.V.
150 MP 150-175 (162.5)

Early Prototype: The M.E.R.V. becomes unstable after 5 seconds.

Unstable M.E.R.V: Shoots 1/2/3/4 Paralyzing shots thrice, then explodes for 1000/1100/1250/1500 damage in 3/3.5/4/5 squares
7 seconds +5 ATT 7% 700
Stonemould Mace ST
Soulbound
Stonemould Mace Stone Golem 150 MP 600–1,000 (800)

Stone Golem, orbits the caster, has 1500 HP and 20 DEF

Reflect attack: Summons only shoot when they are hit

Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Armor Piercing Ignores defense of target
10 seconds +5 DEF 7% 900

Limited Edition Maces

Mace Tier Name Summons Cost Damage Lifetime Stat Bonus XP Bonus Feed Power
Mace of the North Pole UT Mace of the North Pole Summon Polar Bear 110 MP 205-230 (217.5) 12.6 seconds +5 ATT
+20 HP
+20 MP
7% 380
Peacekeeper (Rehearsal) UT
Soulbound
Peacekeeper (Rehearsal) Summon Royal Knight

Summon Royal Raider

Summon Royal Archer
135 MP Archer’s Bow: 400-480 damage (1 shot)

Raider’s Spear: 80-120 damage (5 shots)

Knight’s Slash: 80-200 damage (6 shots)

Knight’s Flurry: 80-160 damage (3 shots)
12 seconds +30 HP
+5 DEX
7% 900
Incubation Mace UT
Soulbound
Incubation Mace Summon Rabbit 135 MP 300-350 (325)
Shots: 3

Rabbits charge for 2.6 seconds before discharging, twice

Does not pierce
9.2 seconds +5 ATT
+40 HP
8% 1,000
Ghastly Mace ST
Soulbound
Ghastly Mace HCreepST1

HCreepST4
150 MP 150-175 (162.5)

Unbearable Presence: The Terrible Specter, unbound from its world, becomes unstable after 5 seconds.

Unbearable Presence: Shoots 1/2/3/4 Paralyzing shots thrice, then explodes for 1000/1100/1250/1500 damage in 3/3.5/4/5 squares
7 seconds +5 ATT 7% 700