Tier | UT |
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MP Cost | 90 |
On Equip | +3 ATT, +3 DEX |
Effect(s) | Inflicts Slowed for 5 seconds Shots hit multiple targets Shots pass through obstacles |
Shots | 3 (arc gap: 8°) |
Damage | 300–420 (average: 360) |
Total Damage | 900–1260 (average: 1080) |
Projectile Speed | 16 tile(s)/second |
Lifetime | 0.6 second(s) |
Range | 9.6 tiles (true range: 3.56 tile(s)) |
XP Bonus | 8% |
Soulbound | |
Feed Power | 800 |
Notes:
See the individual item pages for drop locations and item descriptions.
These are reskinned, always-available versions of the Freezing Quiver. All three colors are functionally identical. These quivers will only drop from the final Beehemoth that is killed, in the color of the final Beehemoth.
This quiver is one of a few that inflicts Slowed, and is the most efficient quiver for doing so. Firing three shots makes it easy to hit at least one. While the Paralyzed from tiered quivers is an inheriently better status effect, many enemies are immune to paralysis but vulnerable to slow.
In terms of damage, this quiver beats the T7 Quiver if and only if all three shots hit. The downside is the low true range of this quiver, just under the true range of tiered bows. If a shot misses, then it is worse than the T6 Quiver.
History
Before Exalt Version 3.3.5.0 (Mar 2023), this item dealt 180-260 damage per shot.
Quivers |
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Limited Edition Quivers |