Last updated: Exalt Version 1.3.0.0 (Dec 2020) |
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Gulpord the Slime God is the boss of the Toxic Sewers.
The Realm Eye says: |
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The magic residue of the countless spells cast throughout the realm has seeped into the ground over time, often penetrating deep enough to fall into the sewers. This indeterminable mixture of various forms of magic combined inside the putrid sewer sludge, granting sentience to an unholy abomination. The Slime Gods of the realm originate from the same mire as Gulpord, but have turned brown from picking up other filth as they shamble around. |
HP: 20,000 (+10.8% [2,160] to 111.6% [22,320] per player in dungeon)
DEF: 20
EXP: 8,000
Location: Toxic Sewers
Quest Monster
Immune to Stasis
Immune to Paralyze
Immune to Stun
Counts towards God Kills
Counts towards Grotesque Kills
Aesthetics | Damage | Condition effects | Speed (tiles/sec) | Range (tiles) | Comments |
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125 | 10 | 15 | |||
100 | 10 | ??? | Acceleration: -15 tiles/sec2 after 0.2s Minimum Speed: 0.5 |
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0 | Slowed for 2s | 2 | ??? | Acceleration: 15 tiles/sec2 after 0.6s Maximum Speed: 12 |
Aesthetics | Damage | Condition effects | Speed (tiles/sec) | Range (tiles) | Comments |
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100 | 10 | 15 | |||
120 | 1.5 | ??? | Acceleration: 6.5 tiles/sec2 after 0.6s Maximum Speed: 10 |
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0 | Slowed for 2s | 2 | ??? | Acceleration: 15 tiles/sec2 after 0.6s Maximum Speed: 12 |
Aesthetics | Damage | Condition effects | Speed (tiles/sec) | Range (tiles) | Comments |
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100 | 8 | 14.4 | |||
120 | 1 | ??? | Acceleration: 15 tiles/sec2 after 0.6s Maximum Speed: 11 |
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100 | 10 | 4 |
Gulpord is found in a large room almost entirely covered with sludge save for walkways in the shape of a pound symbol and the very edges. He is initially attended by four Natural Slime Gods.
When approached, he will flash red and then start attacking.
Gulpord remains stationary and fires 5-directional streams of double green slimeballs, periodically releasing a ring of accelerating Slow stars. If left alive long enough, he will briefly go invincible and start circling the center pool, firing 3-shot spreads of green slimeballs and leaving behind a trail of decelerating brown slimeballs. If he is still alive after this, he repeats the cycle.
At roughly 66% HP, Gulpord will sink into the sludge and divide himself into two medium sized clones, which reappear in the left and right sides of the room. Both of them alternate between two patterns, with short periods of invulnerability between them:
When both medium clones are defeated, they will further split into two small clones each. The small clones will then alternate between the following two behaviors on a timer, sinking under the sludge and becoming invulnerable while switching patterns:
When all four small clones are defeated, Gulpord reforms in the center of the room and starts aggressively chasing players, firing 3-round shotguns of green slimeballs and periodic rings of accelerating Slow stars. He will also be firing a stream of brown slime shots behind him, which will quickly stagnate and become stationary hazards.
Spawns alongside:
Natural Slime God (x4)
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Kll the Slime Gods that surround him; they can become very dangerous if they catch players off guard. If one has a Mystic with them or are one themselves, they can be stasised and killed safely when Gulpord is switching phases. Also, they can be killed safely without activating Gulpord by staying in the surrounding sewer water, as Gulpord only activates once you get too close.
Before Exalt Version 1.3.0.0 (Dec 2020), Gulpord had the following sprite: