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Void Blade

Void Blade Void Star An astronomically heavy katana. It is forged from dark matter.

Tier UT
Shots 1
Damage 600–700 (average: 650)
Projectile Speed 0 tiles/second
Lifetime 4.2 seconds
Range 0 tiles
Effect(s) Piercing Shots hit multiple targets
Rate of Fire 30%
On Equip -5 DEX
XP Bonus 6%
Soulbound Soulbound
Feed Power 750

This weapon has the second highest base damage in game, being beaten by the Blade of Ages by 350 damage.

This is a very odd weapon, as it has 0 range. When using this katana, the projectiles just float where they were shot at, acting like bombs. This makes it a not very practical primary katana, but it can see use in places where minions chase after you, such as Oryx’s Castle and the Abyss of Demons. Due to this weapon’s extraordinarily high damage, it can be used to output DPS exceeding that of an un-buffed Warrior with a T12 Sword of Acclaim, with the enemy’s defense essentially being irrelevant due to its high damage and low fire rate; however, this can be done only very situationally, due to the aforementioned issue with the projectiles lacking any kind of movement.

This katana is very useful for test chests as simply throwing on a dex ring and standing on top of it can smash through its health very quickly. Additionally, this weapon is useful for cracking a crystal, but be careful of the shotgun.

Perhaps the best use of the Void Blade is in the new The Third Dimension dungeon. The bosses’ geometrical-inspired patterns lend themselves incredibly well to the stationary shots of this weapon. The Shadow Cube Blaster’s “conga line” phase and “rectangular chase” phase, and the Tesseract Goddess’s “split” phase and multiple 4 rotating minion phases are all incredibly predictable and telegraphed. Firing shots in the paths of these enemies will lead to massive damage.

The Void Blade is also excellent at killing Dr. Terrible, as he does not directly fire shots. However, you still need to watch out for Terrible’s potions and turrets. The weapon is also useful for the Gulpord fight, when it splits into different bodies. The rotating middle four and the minis on the sides of the rooms will slide right over your shots in predictable paths.

The updated Snakepit Guard can also be killed quickly with this weapon. It now moves in a straight line back and forth inside its chamber, though you should watch out for the volleys of Dazed shots up and down as well. Ancient Ruins may also be a good place for this weapon, as the Genie, Magic Lamp, and Ancient Spirits all have predictable/unmoving patterns.

Another (arguably) amazing use for this weapon is in the Tomb of the Ancients, because the bosses just circle around (making it very easy to predict their movement). You can circle around in front of the boss’s pathway and have them run into your shots. Be careful when attempting to perform a “clean” Tomb, as the lingering shots may activate the other bosses.

Other cases where this weapon would be nice are when you are fighting things that spawn (e.g. Candyland bosses), chase (e.g. Ice Adept) or have otherwise predictable movement (e.g. the Twilight Archmage in its 3rd phase). Enemies that spawn in with Invulnerable may not be immediately affected by stacking shots, and as shots can only hit once, they may be wasted.

Before Exalt Version (Dec 2020), this item had the following sprites:
Void Blade (old)Void Star (old)

This weapon may be a reference to the “The Ninja Sword of Nowhere” in the original Teenage Mutant Ninja Turtles cartoon.