January 08
Hello, Realmers!
Oryxmas is coming to an end, but we hope you all have enjoyed the festivities!
End of Events
Oryxmas might be over, but winter continues!
- Tokens no longer drop except from Santa’s Workshop
- The Permafrost Lord remains in the Realms, but no longer drops Oryxmas consumables or Oryxmas T6 abilities
- Oryx’s Castle remains frozen and so does the bonus chest, which will continue dropping Oryxmas consumables
- Ent Ancients, the Rock Dragon, Frozen Ship and the Pentaract are back to normal, although the Cube God remains icy
- The Crystal Prisoner continues to drop frosty versions of UTs
- Oryxmas Gifts no longer spawn in lower level dungeons (Godlands)
- Winter T11 weapons continue to have a chance to drop at standard T11 weapon drop locations
- Oryxmas T6 abilities no longer have a chance to drop at standard T6 ability drop locations
Fixes
- Fixed an issue which resulted in much higher T6 ability and T5 ring drop rates from O2 than intended
- Fixed scroll wheel not functioning on the options menu in case of a scroll bar
- Fixed correct Realm name occasionally not showing in the goals UI
New Skins
February 05
Happy Lunar New Year!
Winter is slowly coming to an end
- Reindeer buffs have been deactivated
- Ent Ancients finally got the memo that Oryxmas is over and no longer spawn Beer Gods
- Cube Gods have thawed
- Winter Tokens have been removed (Ice Shards, Primal Ice, Advent Tokens, Ornaments, Bells)
- Nexus Crystals and campaign related items have been removed
- Activated Lunar New Year Nexus
Quality of Life
- Dungeon Opener Kicking Rights in Cloth Bazaars
- Using keys grants the opener kicking rights inside the dungeon
- Only works for dungeons opened in the cloth bazaars, which also excludes chained dungeons
- /kick (player name is not case sensitive)
- Swapping equipment now also works via inventory hotkeys
Changes
- The Lair of Draconis always starts with Feargus the Obsidian Dragon (“black”) automatically
- Wine Cellar Incantations now drop in cyan bags
- All dyes and cloths now drop in purple bags
Fixes
- Greater Nature Sprite always becomes vulnerable instead of disappearing
- Fixed Silex’s Hammer and Oryx’s Greatsword shoot sounds
- Centered Symbiotic Ripper sprite
- Fixed Kingdom Knight skin pixel offset
Balancing
- Increased exp gain for Realm encounters
Name |
Old Exp |
New Exp |
Fame |
Difference |
Skull Shrine |
195 |
2000 |
1 |
+1805 |
Cube God |
195 |
2000 |
1 |
+1805 |
Pentaract |
195 |
2000 |
1 |
+1805 |
Eye of the Dragon |
195 |
4000 |
2 |
+3805 |
Grand Sphinx |
58 |
4000 |
2 |
+3942 |
Hermit God |
58 |
4000 |
2 |
+3942 |
Lord of the Lost Lands |
58 |
4000 |
2 |
+3942 |
Ghost Ship |
195 |
4000 |
2 |
+3805 |
Jade Statue |
195 |
2000 |
1 |
+1805 |
Garnet Statue |
195 |
2000 |
1 |
+1805 |
Yellow Beehemoth |
1000 |
2000 |
1 |
+1000 |
Red Beehemoth |
1000 |
2000 |
1 |
+1000 |
Blue Beehemoth |
1000 |
2000 |
1 |
+1000 |
Avatar of the Forgotten King |
1000 |
6000 |
3 |
+5000 |
Misc
Updated game page layout for the web!
New Skins and Fixes
March 12
Hey everyone!
Winter finally comes to an end.
We’re happy to announce the addition of partial ST bonuses, which will give you a bunch of new interesting build choices! Ninja and Samurai also received some well-deserved stat increases. On top of that we have a bunch of other changes and additions, you’ll notice that Realms will finally pick from the full list of possible names, which has been around since 2011!
The End of Winter
- The Permafrost Lord and his constructs no longer terrorize the realms
- The Crystal Prisoner is no longer icy
- Oryx’s castle finally thawed
- Tier 11 winter themed weapons no longer drop
- Beige’s Hanami Nexus is back in all its cherry blossom beauty!
- Valentine’s Hearts and Love Letter Tokens have been removed
New
- Tinkerer quests can now be re-rolled for gold up to 2 times per day, does not include event quests. The first reroll costs 100g and the second reroll 250g. Rerolling will replace all quests with new quests (open and completed quests alike)
- ST Sets now have partial bonuses which unlock as more pieces of the set are equipped. The new bonuses will apply with 2, 3 and 4 pieces equipped
Balancing
Ninja
- Maximum VIT increase from 40 to 60
- Base VIT increase from 10 to 12
- Average VIT per level increase from 0.5 to 1
Samurai
- Maximum DEF increase from 25 to 30
- Maximum SPD increase from 50 to 55
- Maximum VIT increase from 40 to 60
- Base VIT increase from 10 to 12
- Average VIT per level increase from 0.5 to 1
Items
- Sunny Side Bow: Fame Bonus increase from 6% to 7%
- Eternal Graved Great Sword: Fame Bonus increase from 4% to 7%
- Spriteful Shield: Fame Bonus increase from 6% to 7%
- Eggre Battle Armor: Fame Bonus increase from 5% to 7%
- Tiara of Eggscellent Sturdiness: Fame Bonus increase from 5% to 7%
Fixes
- Fixed an issue which resulted in certain shot patterns getting out of sync (stacked) when temporarily out of range of the enemy or if it was stunned
- Fixed the Charge behavior of enemies not executing correctly (and adjusted all existing Charge behaviors to function like before, there should be little to no difference for existing enemies)
- Fixed Realms not using the full range of randomized names when instantiated
- Fixed redundant speedy condition effect icon on Ninja
- Reduced waiting times (slow transitions) at Janus the Doorwarden and removed chest
- The Ivory Wyvern’s chest has stasis immunity
- Marble Colossus can no longer be dragged out of his room
Changes
- Players must now pick a name during account registration to simplify the flow
- Improved account email verification process
- Shop packages and boxes now show limit per user quantity when applicable and are no longer visible when none are left
- The Shield of Ogmur has new projectiles and particle colors
Misc
- Improved event scheduling for tinkerer quests
- Improved the campaign feature to allow us to run different types of campaigns and events in the - future
- Fixed pesky floating white pixel on the website
- Disabled “Beginner’s Package offer” which will be replaced in the future
Skins