Talk Page (Rev. 17)

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Information below copied from the “Help the Wiki” page, which has been split into this page. -Linkekins.

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Enemy pages that particularly need work

Please put minor event minions on the main event’s page.
An example is how the Phylactery Bearer goes on the Liches page.

General

  • Add the enemy drop template (see Stheno the Snake Queen for an example) to all enemies that drop items.
  • Complete the drop lists for all tiered items.

Quicksand (Solved)

Quicksand is defined as a liquid in the game. Generally, game definitions should take priority over real life ones. - Dragon

Response to Dragon from Linkekins: Where does the game offically confirm that Quicksand is defined as a liquid? Can you provide proof please? -Linkekins

Response to above - See the GroundTypes json file. Anything with a Sink or Sinking parameter is considered a liquid. In layman’s terms, a liquid is defined as any tiles which causes sprites to be partially submerged when in them. We should really just go off the game definitions. There is no need to overly complicate things by making them strictly adhere to IRL definitions. And even so, the IRL definitions can get blurred very quickly. - Dragon
Edit: How about renaming Liquids to Fluids? - Dragon

Response #2 to Dragon from Linkekins: This was very helpful information. Thank you very much for showing me that quicksand is defined as a liquid in the game’s terms. Also, I don’t think renaming the page to “Fluids” would help either, as sand is not a fluid.


I consider this debate to be closed; and the conflict has been resolved. if anyone else thinks otherwise, please let me know. -Linkekins

MotMG Bags

We define a loot container as an interactable object that can hold items - more specifically, if you position your character over a loot container, it will display 8 slots for items in the right column. Loot Bags (dropped from enemies) and Treasure Chests fit this definition. MotMG bags, while they might look like “loot containers” based only on their name, are only items that turn into another random item when they were used. Therefore, they are not considered loot containers.

As another way of thinking about it - if we expand the definition of loot containers to include MotMG Bags, then Mystery Items (keys, cloths, pots) might be considered loot containers as well, even though they clearly aren’t. We should always classify things by in-game meaning when possible. It’s standard practice on other gaming wikis. - Dragon

Response to Dragon from Linkekins: OK, I was actually confused on this matter. But shouldn’t Test Chests be put on the Loot Container page as well, as they hold items? -Linkekins

Response to above: Test Chests are destructible objects (i.e. “enemies”) that when destroyed, drop a loot bag. They do not fit the definition of a loot container. - Dragon

Lab Vat & Ohorde Poison

Directed to Dragon:

I understand that “Lab Vat” and “Ohorde Posion” are the names in the game code, but let’s just assume for a second that we’re not wiki editors, and we just play the game and want to find the green pools from the Mad Lab. We wouldn’t have any idea what to search, so likely we’d search “Green Water”, or “Green Pool”. I asked a couple of people I know in the game, and none of them guessed close to “Lab Vat”. The same applies for the “Ohorde Poision”. I suggest that these be renamed to more “General” names, like “Green Pool”, and “Oryx Horde Posion” (Just “general” examples) so if someone searches for the “Lab Vat”, they’d be able to find the result without jumping from the dungeons page, to the mad lab page, to the lab vat page.

Response to above: I doubt most people would search for them out of the blue. It doesn’t take much effort to find them from the Mad Lab/Horrific Creation and Oryx Horde/Earthsmash pages. I doubt “liquid evil” would be on anyone’s list if they were asked to guess the Mad Lab green damaging liquid. Using unofficial names when official ones are available will open up a can of worms, in my opinion. - Dragon

Individual loot bag types

After some thought, I don’t think these pages are necessary. Any information found in them would already be present in the parent Loot Containers page. The reason the individual pages were created was that it was “unfair” for Treasure Chests to have their own page while the rest of the loot bags don’t - I’m not convinced by this argument. Treasure Chests deserved their own page because they were distinct from the regular grouping of loot bags and had enough content to merit their own page. - Dragon