Dimitus (Rev. 5)

Last updated: Exalt Version 2.2.2.0 (Feb 2022)
Dimitus

Dimitus is a special enemy that only appears in dungeons if the Dimitus dungeon modifier is active, or during events.

The “event version” is the only non-stationary and shooting enemy that does not have a regular drop table, as it changes depending on the event, similar to the Event Chest.

Contents


Stats

Base HP: 30,000 (Boss Adaptive Scaling Boss Adaptive HP Scaling)
DEF: 20
EXP: 2,000
Location: Any Dungeon with the Dimitus modifier, various Dungeons (events)

Immune to Stunned
Immune to Paralyzed
Immune to Stasis

Counts towards Beast Kills
Counts towards God Kills

Back to top


Combat

Attacks

Aesthetics Damage Condition effects Speed (tiles/sec) Range (tiles) Comments
White Flame 96 5 25 Piercing Shots hit multiple targets
White Superblast 160 4 24 Piercing Shots hit multiple targets
Cursed Slash 64 Blood Drop Bleeding for 4s 6.5 26 Piercing Shots hit multiple targets
Green Boomerang 48 Red Down Arrow Slowed for 4s 5 20 Piercing Shots hit multiple targets
Ice Magic 24 Paralyzed Icon Paralyzed for 1s 3 15 Piercing Shots hit multiple targets
Dark Gray Spinner 48 Weak Icon Weak for 4s 5 25 Piercing Shots hit multiple targets
Purple Shuriken 48 Yellow Swirl Dazed for 4s 5 25 Piercing Shots hit multiple targets
Mute Spell 48 Silenced Silenced for 5s 5 25 Piercing Shots hit multiple targets
Red Bomb 150 9 Radius: 3.5

Behavior

Dimitus starts out invulnerable and stationary. After a short while, it will start slowly flashing green, then yellow at a greater frequency, and finally, red rapidly before transitioning into its attack phase.

In its attack phase, it either wanders around or rotates around its spawn position.
It randomly picks a “Status” and “Damage” attack from the following list:

Status attacks:

  • A wide, aimed 3-shot Bleeding attack
  • A wide, aimed 3-shot Slow attack
  • A wide, aimed 3-shot Silence attack
  • An aimed 2-shot Paralyze attack
  • A radial, aimed 5-shot Weak attack
  • A radial, aimed 5-shot Daze attack

Damage attacks:

  • A somewhat wide, aimed 5-shot White Flame attack
  • A tight, aimed 2-shot White Flame attack
  • 4 White Flames, in an alternating cross pattern
  • Two grenades, one aimed at the nearest player, and one aimed 180° away from them
  • 4 White Superblasts, in a cross pattern
  • 3 rotating tentacles of White Superblasts

Back to top


Drops

Dungeon modifier version

Event version

Varies depending on the event taking place, typically:

  • Untiered items found within the dungeon
  • Special Set items found within the dungeon
  • Specific Consumables, special to the event

Back to top


Tips and Strategies

TBA

Back to top