Ghost of Skuld (Rev. 1)

Last updated: 8.0.0

Skuld was once a well-known Necromancer. She was able to conquer all and had sapped the life of many of Oryx's minions in her day. However, her greed overcame her. She continued to use her powers to consume all of the realm. Oryx knew he had to put a stop to it. When Skuld once again visited to take down Oryx, she was slain by the Mad God's mighty power. Knowing Skuld's potential, Oryx banished her to a cemetery hidden in the godlands. Her own face has since burned into a skull, still alight with spectral flames. She enjoys watching her once-allies struggle to make their way through her cemetery, unaware of the doom she has planned for them at the center.

Contents

Stats

HP: 48000
DEF: 15
EXP: 4080
Location: Haunted Cemetery

Immune to Stasis


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Combat

Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
25
Paralyze for 2.2s
8.5
17
Piercing
85
6.5
6.5
250
Paralyze for 1s
4
10
Piercing, Boomerang, Passes through Obstacles

Behavior

Reproduction

Spawns:
Blue Zombie
Flying Flame Skull

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Drops

  • Tamed Werewolf Cub Egg

Soulbound Drops


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Tips and Strategies

The Ghost of Skuld is the boss of the final room of the Haunted Cemetery. When first spawning, she shoots a large ring of small, low damage paralyzing shots, then proceeding to fire her other types. DO NOT stand where she teleports, lest it spell your instant death.

After maxing, the zombies are little threat, though they can be annoying when they swarm. The skulls tend to stick around the edge of the dungeon, so as long as you stay relatively close to the boss, you should be fine. Knights should not have to worry much in this battle, as long as you have a few mana potions and a good shield, you can chain stun her and deal massive damage. You should especially look out for the large rotating flipper bullets, which fly out from Skuld and fly back in again. They paralyze and hit for massive damage so be careful of getting killed on the second pass.You have to be very careful with the boomerangs, so be wary. they deal a LOT of damage. After Skuld dies, the boomerangs will all fly towards the loot bag. If you get hit by all of them, you will die. When Skuld teleports, she becomes invulnerable. She will teleport and the zombies and flying skulls will be more dangerous during this phase.

After a while, the zombies can become a threat. If you are a priest with a Crystal Wand,
you can circle around the map and defeat Skuld very easily.


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