Last updated: X.15.1.0 |
---|
Balaam is an enemy that is found in the Cultist Hideout, a secret area in the Lost Halls.
HP: 100,000 (combined form) / 50,000 (others)
DEF: 35 (all forms)
XP: 195 (combined form) / 667 (others)
Location: Lost Halls (Cultist Hideout)
Immune to Stasis
Immune to Stun
Immune to Paralyze
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
120 |
Darkness for 1.75s |
10 |
30 |
Combined and Winged forms only Boomerangs |
|
170 |
5 |
20 |
Combined and Crown forms only Armor Piercing |
||
450 |
3 |
30 |
Combined and Minotaur forms only Pierces through players |
Balaam is summoned by the Culists when they are all at about 1/2 HP. Like Molek before him, he spawns in the middle of the pentagram in the room and is invincible for the first few seconds of his battle.
In combat, Balaam starts off in his Combined Form. He wanders in place, firing 3 different types of attacks.
Once Balaam’s HP has been depleted, he divides into 3 versions of himself: his Crowned, Winged, and Minotaur forms. Each form has half of the Combined Form’s health and can only use the respectively colored attack that the Combined Form used (Green for Winged, Blue for Crowned and Red for Minotaur). His Winged Form will stay in the center of the room, the Crowned Form will chase players and the Minotaur Form will circle the room.
Once all three forms are dead, Balaam will be defeated and the Cultists will reappear.
Unknown.
None.
As soon as Balaam splits, make sure to kill the Minotaur (red) first as it is the most dangerous