A ceremonial trap used by the elite members of the Mushroom Tribes to ensnare those who trespass their sacred sanctum. |
Loot Bag | |
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Drops From | Crystal Worm Mother Crystallized Epic Quest Chest |
Blueprint | |
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Drops From | Crystal Worm Mother |
Obtained Through | The Tinkerer (50x Ancient Schematic) |
Notes
This trap is intended for fighting single targets and dealing damage as it inflicts no status effects. The trap fires a beam directly at its target; it is not possible for a Sentry blast to “miss” its intended target.
When compared to the Trap of the Vile Spirit, this trap can only target one enemy at a time, but has a much higher damage per mana, and even grants +1 ATT to increase shot damage. As a downside, the Cave Dweller trap deals damage over 5 seconds. If a boss moves away or goes invulnerable, some damage will be wasted.
The Cave Dweller Trap spawns in the same sprite as the trap sprite, this trap can be compared to the Honeytomb Snare as it spawns a sprite rather than throwing it like the other traps and leaving a ‘catch’ effect.
The Crystal Sentry has the following sprite(s):
Traps | ||
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Limited Edition Traps | ||