Last updated: X.26.0.0 |
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The Marble Colossus Pillars are a group of minions that accompany the Marble Colossus.
HP: 9,000 (+20% [1,800 HP] per player in Dungeon)
DEF: 35
EXP: 0
Location: Lost Halls
Immune to Stasis
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
75 |
5 |
33 |
Purple Pillar only Armor Piercing Pierces through players |
||
125 |
6 |
33 |
Purple Pillar only Armor Piercing Pierces through players |
||
100 |
Weak for 3s |
5 |
33 |
White Pillar only Pierces through players |
|
150 |
Weak for 3s |
6 |
33 |
White Pillar only Pierces through players |
|
100 |
Slowed for 3s |
5 |
33 |
Green Pillar only Pierces through players |
|
150 |
Slowed for 3s |
6 |
33 |
Green Pillar only Pierces through players |
|
100 |
Dazed for 3s |
5 |
33 |
Orange Pillar only Pierces through players |
|
150 |
Dazed for 3s |
6 |
33 |
Orange Pillar only Pierces through players |
|
100 |
Pet Stasis for 3s |
5 |
33 |
Blue Pillar only Pierces through players |
|
150 |
Pet Stasis for 3s |
6 |
33 |
Blue Pillar only Pierces through players |
|
100 |
Blind for 3s |
5 |
33 |
Black Pillar only Pierces through players |
|
150 |
Blind for 3s |
6 |
33 |
Black Pillar only Pierces through players |
|
100 |
Curse for 3s |
5 |
33 |
Red Pillar only Pierces through players |
|
150 |
Curse for 3s |
6 |
33 |
Red Pillar only Pierces through players |
|
100 |
Bleeding for 3s |
5 |
33 |
Pink Pillar only Pierces through players |
|
150 |
Bleeding for 3s |
6 |
33 |
Pink Pillar only Pierces through players |
|
200 |
3 |
9.6 |
Gold Pillar only Pierces through players |
||
150 |
11 |
9.6 |
Gold Pillar only Pierces through players |
||
130 |
8 |
9.6 |
Gold Pillar only Pierces through players |
||
250 |
3 |
12 |
Void Pillar only Pierces through players |
||
200 |
11 |
9.6 |
Void Pillar only Pierces through players |
||
180 |
8 |
9.6 |
Void Pillar only Pierces through players |
Cannot be killed and fires streams of shots at the nearest player, corresponding to its color.
Fires radial bursts or spirals of shots all around it, corresponding to its color. Has a few seconds of invulnerability upon spawning.
There are four slots by the corners of the Marble Colossus’ arena where random pillars will periodically respawn.
When the Marble Colossus enters its final phase, all Pillars will become golden. They will discard their colored attacks for radial bursts of Colossal Balls/Blasts and spirals of smaller Colossal Balls.
When the boss reaches 3/5 of its HP, all Pillars will become void-colored, swapping the fast Colossal Balls for Void Shots, the slower ones for Void Vortexes, and the Colossal Blasts for Void Lasers.
Unknown.
These respawning pillars are a constant threat throughout the fight, and should be focused immediately in order to stop the stream of status effects being thrown around.
Note the slightly different tiles where the Pillars will spawn: do not stand on them or a Pillar might spawn on you, causing heavy damage or death.