Orb of Conflict

Orb of Conflict This orb of ancient bloodstone has a dark reputation of twisting those who wield it.


Tier UT
MP Cost 100
On Equip +5 ATT, +5 DEX
Effect(s) On enemies: Stasis
Stasis Radius: 3 tiles
Stasis Duration: 7 seconds
On self: Green Up Arrow Speedy and Sword Damaging
Speedy & Damaging Duration:  seconds
Cooldown 0.5 second(s)
XP Bonus 8%
Soulbound Soulbound
Feed Power 850
Forging Cost 60 Legendary Material / 160 Rare Material / 180 Common Material / 1560 Forgefire
Dismantling Value 15 Legendary Material / 40 Rare Material / 45 Common Material

Loot Bag Assigned to White Bag
Drops From Skull Shrine
The Keyper

Blueprint Conflict Blueprint
Drops From Skull Shrine
Obtained Through The Tinkerer (50x Ancient Schematic)

An extremely rare and unique untiered orb. This orb gives both Green Up Arrow Speedy and Sword Damaging, turning the Mystic into a highly mobile killing machine for a few seconds. It also gives +5 ATT and +5 DEX, giving some much needed firepower. On top of that, this orb has the highest stasis duration of all orbs. Watch out for Speedy - you should be careful not to run into anything dangerous.

Unlike most other Orbs, the Orb of Conflict does not inflict Curse Curse. Therefore, this orb will always be worse than the Primal Arcana for DPS (even when you are alone).

The Soul of the Bearer can be seen as a discount version of this orb. It gives Speedy and Berserk, but it costs 50% more MP and has a 6 second cooldown.

This Orb initially had a 5 second cooldown. It was reduced to 0.5 seconds by DECA in order to make it a more attractive option compared to the ST Soul of the Bearer.

Before Patch X.33.1.0 (May 2020), this item had a Feed Power of 750.

Before Exalt Version (Sep 2020), this item’s previous stats was +2 ATT and +2 DEX. It has received new WisMod formulas.