Seal of the Initiate (Rev. 12)

Seal of the Initiate
Seal of the Initiate: A holy seal of divine favor.

Tier: Starter
MP Cost: 65
Duration: \left\{\begin{matrix} 2.5 & \text{wis}<30\\ 2.5+\frac{\text{wis}}{60}& 30\leq\text{wis}\\ \end{matrix}\right.   seconds
Range: \left\{\begin{matrix} 4.5 & \text{wis}<30\\ 4.5+\frac{3\cdot\text{wis}}{100}& 30\leq\text{wis}\\ \end{matrix}\right.   sqrs
Party Effects: Healing and Damaging
Feed Power: 5

Notes:
For those who like to keep their starter abilities, keep this. Great for healing little bits of damage after something like a bleeding attack. However, take note that the Seal of the Pilgrim (T1) has better stats and costs exactly the same amount of MP.

Descriptions in-game are currently bugged, causing wis-affecting equipment to appear to have twice the effect they really do (this effect is only for the descriptions- not the actual result). This page shows the actual formulas, not the ones based off the (incorrect) descriptions