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A seal made from the Marble Colossus’ head. The power of a pure and mighty paladin still remains within. |
Tier | UT |
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MP Cost | 135 |
On Equip | +5 DEF |
Effect(s) | Summon an Eye of Marble for 4.5 seconds Eye Effect: ![]() ![]() |
Cooldown | 5.5 second(s) |
XP Bonus | 8% |
Soulbound | ![]() |
Feed Power | 1,300 |
Forging Cost |
60 ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Dismantling Value | 15 ![]() ![]() ![]() |
Loot Bag | ![]() |
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Drops From | Marble Colossus Marble Epic Quest Chest |
Blueprint | ![]() |
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Drops From | Marble Colossus |
Obtained Through | The Tinkerer (50x Ancient Schematic) |
Notes
This seal has the completely unique function of giving Armored to other players. This increases the effective DEF of all players in its radius, making it significantly easier to survive.
However, this ability is not without its downsides. This seal does not give Healing or
HP Boost. Players must stay within 3 tiles of your stationary pillar to receive an effect. Against mobile bosses, like Oryx 3, this isn’t a practical ability. It has a 5.5 second cooldown, meaning there is always some downtime without this seal’s buffs. Finally, many shots will ignore armor, negating the benefit from Armored.
Overall, this is a niche, but powerful ability. The extra DEF can help a lot with many dungeons.
The Pillar itself is stationary and has the following sprite:
History
Prior to Patch X.26.0, the Pillar had the following sprite:
Prior to Exalt Version 1.1.0.0 (Sep 2020), the Eye of Marble’s range was 4 tiles. In addition, the Armored status gave 2x defense instead of 1.5x.
Seals | ||
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Limited Edition Seals | ||