Sheaths (Rev. 37)

This page is currently a work in progress.

Sheaths are ability items used by Kensei. When used, Kensei will charge up a certain number of dashes. If used with charges left, Kensei will instead dash in the direction of cursor up to a maximum distance which can be different for each sheath. Kensei is immune to enemy shots during his dash, but stays susceptible to enviromental damage (like lava or killer honey) and area of effect attacks (such as Medusa bombs). Dashing itself is independent of cooldown and doesn’t use any mana.

When Kensei hits an enemy during his dash, he gains a stack. Each stack multiplies a certain stat of his. For tiered sheaths, this is always ATT↑ ATT boost but every other stat except MP has a sheath boosting it. Every enemy hit by dash also receives a flat amount of damage. Stacks are reset after a certain time has passed since obtaining the first stack.

All sheaths have a cooldown of 3 seconds, unless stated otherwise.

Tiered Sheaths

Sheath Tier Name Cost Damage Stat Multiplier Dash Distance Trail Damage Stat Bonus XP Bonus Feed Power
Slashing Sheath 0 Slashing Sheath 60 150–250 (200)
Shots: 1
1/5/10/16/23% ATT↑ ATT boost
Each stack lasts for 10 second
1–3.5 tiles 200 4
Timber Sheath 1 Timber Sheath 70 250–350 (300)
Shots: 1
2/6/11/17/24% ATT↑ ATT boost
Each stack lasts for 10 second
1–4 tiles 300 +1 DEF 8
Vineland Sheath 2 Vineland Sheath 80 350–450 (400)
Shots: 1
3/7/12/18/25% ATT↑ ATT boost
Each stack lasts for 10 second
1–4.5 tiles 400 +2 DEF 15
Haze Sheath 3 Haze Sheath 90 300–350 (325)
Shots: 2
4/8/13/19/26% ATT↑ ATT boost
Each stack lasts for 10 second
1–5 tiles 600 +3 DEF 1% 34
Ichor Sheath 4 Ichor Sheath 100 350–400 (375)
Shots: 2
5/9/14/20/27% ATT↑ ATT boost
Each stack lasts for 10 second
1–5.5 tiles 800 +4 DEF 2% 68
Serpentine Sheath 5 Serpentine Sheath 110 400–450 (425)
Shots: 2
6/10/15/21/28% ATT↑ ATT boost
Each stack lasts for 10 second
1–6 tiles 1000 +5 DEF 4% 139
Great Shinobi Sheath 6 Great Shinobi Sheath 125 350–400 (375)
Shots: 3
7/11/16/22/29% ATT↑ ATT boost
Each stack lasts for 10 second
1–6.5 tiles 1400 +6 DEF
+20 HP
+20 MP
6% 380
Sonic Wave Sheath 7
Soulbound
Sonic Wave Sheath 140 450–500 (475)
Shots: 3
8/12/17/23/30% ATT↑ ATT boost
Each stack lasts for 10 second
1–7 tiles 1600 +7 DEF
+40 HP
+40 MP
8% 570

Untiered Sheaths

Sheath Tier Name Cost Damage Stat Multiplier Dash Distance Trail Damage Stat Bonus XP Bonus Feed Power
Paper Machete UT Paper Machete 80 0 10/20/30/40/50% VIT↑ VIT boost
Each stack lasts for 10 second
8 tiles 100 4% 500
Volcanic Sheath UT Volcanic Sheath 100 400
Explosion
Radius: 4 squares
8/12/17/23/30% WIS↑ WIS boost
Each stack lasts for 10 second
1–6 tiles 1200 +5 WIS 6% 700
Quartermaster Scabbard UT Quartermaster Scabbard 110 500
Shots: 2
Piercing Shots hit multiple targets
Boomerang Shots boomerang


On Channeling: Summons a stationary decoy

On dash: Red Cross Healing for 5 seconds
8/12/17/23/30% HP↑ HP Boost
Each stack lasts for 10 second
7 tiles 1000 +30 HP 7% 800
Kaiken UT Kaiken 120 200
Shots: 8
Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles

Red Down Arrow Slowed
on enemies for 2 seconds
Cooldown:
4 seconds
8/12/17/23/30% DEX↑ DEX boost
Each stack lasts for 10 second
1–5 tiles 1600 +4 ATT
+4 DEX
7% 900
Labyrinth Dweller's Sheath UT Labyrinth Dweller’s Sheath 120 350
Shots: 1
Piercing Shots hit multiple targets
10/20/30/40/50% SPD↑ SPD boost
Each stack lasts for 15 second
1–7 tiles 800 +6 SPD 7% 900
Irradiance Sheath UT Irradiance Sheath 130 500
Shots: 4
Piercing Shots hit multiple targets
Wavy Wavy shots
13/17/22/28/35% ATT↑ ATT boost
Each stack lasts for 10 second
1–8 tiles 1200 +40 HP
+5 ATT
8% 1000

Set Tiered Sheaths

Sheath Tier Name Cost Damage Stat Multiplier Dash Distance Trail Damage Stat Bonus XP Bonus Feed Power
Loch Sheath ST
Soulbound
Loch Sheath 130 200
Shots: 4
Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Cooldown:
4 seconds

On Dash: Summons Tornado for 8 seconds

Tornado Shot Damage: 50-100
8/12/17/23/30% DEX↑ DEX boost
Each stack lasts for 10 second
7 tiles 1000 +5 DEX 7% 900

Limited Edition Sheaths

Sheath Tier Name Cost Damage Stat Multiplier Dash Distance Trail Damage Stat Bonus XP Bonus Feed Power
Snowman's Sheath UT Snowman’s Sheath 100 350–400 (375)
Shots: 3
7/11/16/22/29% ATT↑ ATT boost
Each stack lasts for 10 second
1–6.5 tiles 1400 +6 DEF
+20 HP
+20 MP
6% 380
Blitz Sheath UT Blitz Sheath 110 400
Shots: 3
Cooldown:
4 seconds
8/12/17/23/30% DEF↑ DEF boost
Each stack lasts for 10 second
1–7 tiles 500 +8 DEF 7% 700