Champion of Oryx (Rev. 20)

Last updated: X.26.0.0
Champion of Oryx

The Champion of Oryx is an enemy that is found in the Lost Halls. It is the leader of the Oryx Infantry group.

A part of Oryx’s mission to stop the Marble Colossus. Only the most elite of Oryx’s militia obtain this coveted rank.- Original Description

Contents

Stats

HP: 10,000 (+20% [2,000 HP] per player in Dungeon)
DEF: 30
XP: 4000
Location: Lost Halls

Immune to Stasis
Immune to Paralyze


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Combat

Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
Oryx Champion Slash
200
6
15

Behavior

Remains mostly stationary while being circled by its squad of Oryx Infantry around it. It will occassionally fire dense rings of silver slashes that deal major damage. The Champion is almost always invulnerable (signified by it flashing orange), and will only drop the invulnerability if approached closely.

When all its minions are slain, it will flash red and start following players with a 3-shot spread of silver slashes.

If the Champion dies, all remaining Oryx Infantry members will chase the nearest player.

Reproduction

Spawns:
Oryx SwordsmanOryx Swordsman
Oryx ArmorbearerOryx Armorbearer
Oryx AdmiralOryx Admiral

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Drops

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Tips and Strategies

Get up close to him to drop his invulnerability before attacking with all your firepower. Be ready to back off once you he starts chasing, as being sat on deals extreme damage, and may mean instant death.

Knights can stun him to make it safer to approach, while Tricksters can lock him in place with a Decoy in its final phase.

In small or solo raid however, it could be reasonable to attack it, as a cleared the Oryx room provides enough space to drag particular enemies such as Crusades or Golems, or simply bench oneself to regenerate their HP.