Helms (Rev. 20)

Last updated: Release 27.7.XMAS

Helms are used by Warriors to apply the Speedy status to themselves, and the Berserk status to themselves and others around them. Each helm also gives a defense bonus to the wearer upon equip. All helms, except Helm of the Juggernaut, have a cooldown lasting 1 second longer than its duration time.

Tier
Helm
Name
Cost
Range
Duration
Stat Bonus
Fame Bonus
Feed Power
0
Combat Helm
60 MP
4
3
+2 DEF
5
1
Bronze Helm
65 MP
4
4
+3 DEF
10
2
Black Iron
70 MP
4
4.5
+5 DEF
20
3
Red Iron Helm
75 MP
4
5
+6 DEF
1%
45
4
Steel Helm
80 MP
4
5.5
+8 DEF
2%
90
5
Golden Helm
85 MP
4
6
+10 DEF
3%
185
6
Healm of the Great General
85 MP
4
6
+10 DEF +2 VIT +2 WIS
4%
380
Hivemaster Helm
80 MP
4
6s Berserk on self
Summon bees with a 50% chance to curse, 4 seconds up to 3 targets
Cooldown: 7.5s.
+6 DEF +6 SPD
6%
1000
Helm of the Juggernaut
90 MP
4
4.5 Armored on self, Berserk to all.
+10 DEF +5 SPD
6%
1250
Helm of Draconic Dominance
90 MP
2.5
+250 Max HP to self (10 sec)
Paralyzes enemies (2 sec)
+10 DEF +5 SPD
4%
800
Helm of the Swift Bunny
85 MP
Speedy to self (12 sec)
+5 DEF +5 SPD
5%
700