Last updated: X.15.1.0 |
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Molek is an enemy that is found in the Cultist Hideout, a secret area in the Lost Halls.
HP: 150,000
DEF: 50
XP: 2,000
Location: Lost Halls (Cultist Hideout)
Immune to Stasis
Immune to Stun
Immune to Paralyze
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
300 |
10 |
22.5 |
Pierces through players |
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175 |
7 |
21 |
Pierces through players |
||
200 |
7 |
21 |
Pierces through players |
Molek is summoned by the Cultists once all five of them are harmed sufficiently for the first time (at about 3/4 HP). He is summoned in the middle of the pentagram the Cultists stand on, and the Cultists will all disappear, leaving Molek to do their bidding for them.
Molek is invulnerable for the first few seconds of his battle. To begin the fight, he fires several radial shockwaves that inflict very high damage while spawning a number of Molek Flames, temporary stationary hazards that inflict 65 damage per second on contact and Armor Break anyone standing on them for 2.5 seconds. He then summons several Fire Demons and alternates between the following attacks:
If not killed fast enough, he will return to the middle and repeat the process.
Once he is killed, the Cultists will reappear and continue their attack.
Spawns:
Molek Flame
Fire Demon
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None.
Unknown.
In Biblical texts, Molek was a false god of fire that was heavily associated with child sacrifice. In the book of Leviticus, some of the Israelites were sacrificing their infants to him, believing their actions to be pleasing to God.