Spectral Sentry (Lost Halls) (Rev. 13)

Last updated: X.15.1.0
Spectral

Also known as spooky boi.

For the enemy that accompanies the Lost Sentry, see Spectral Sentry (Event).

The Spectral Sentry is an enemy that can be found in the Lost Halls.

The forgotten soul of the same Paladin who sacrificed his consciousness for the creation of the Marble Colossus. He now roams the halls, still defending the Marble Colossus in his ethereal state.- Original Description

Contents

Stats

HP: 15,000
DEF: 30
EXP: 195
Location: Lost Halls

Immune to Paralyzed
Immune to Stasis


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Combat

Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
Spectral Spinner Blue
150
Pet Stasis for 5s
10
10
Armor Piercing
Pierces through players
Spectral Spinner Green
125
Slowed for 2.5s
8.5
8.5
Armor Piercing
Pierces through players
Spectral Spinner Red
150
Bleeding for 4s
5
10
Armor Piercing
Pierces through players

Behavior

Spawns at the beginning of the Lost Halls in a random room and aimlessly wanders the halls. Upon seeing a player, it will immediately fire a nonstop, omnidirectional flurry of multicolored shots. However, while it has been known to follow players, it will not agressively chase them, instead continuing to traverse the halls if all players flee the area.

Cannot be killed by any means.

Reproduction

Unknown.

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Drops

None.

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Tips and Strategies

He is completely invulnerable, so fighting him is pointless. Do not let him sit on you unless you wish to die an instantaneous death from the flurry of armor-piercing shots. Your only option is to pray he doesn’t find you, and if he does, your only option is to flee. As taken from the original Document:

“Shots phase through this apparition, and it cannot be killed by any means. The only option is to run for your life pots if you are seen.”