Lutes are ability items used by the Bard class. When used, the Lute provides the Inspired status to allies. This effect increases players’ attack range by 1.25x the normal range of their weapon. The duration of Inspired increases with tier. Higher-tiered lutes will also provide a DEF boost on self when used, along with a passive SPD boost on equip. Most lutes have a cooldown lasting 1 second longer than its Inspired duration time and thus have a downtime of one second.
All lutes have a Inspired radius of 4.5 tiles, with the except of the Snake Charmer Pungi, which does not inflict Inspired.
Lute |
Tier |
Name |
Cost |
Effects |
Stat Bonus |
Fame Bonus |
Feed Power |
---|---|---|---|---|---|---|---|
0 |
70 MP |
Inspired: 3 seconds |
0% |
5 |
|||
1 |
75 MP |
Inspired: 3.5 seconds |
0% |
10 |
|||
2 |
80 MP |
Inspired: 4 seconds |
0% |
20 |
|||
3 |
85 MP |
+1 SPD |
1% |
45 |
|||
4 |
90 MP |
+2 SPD |
2% |
90 |
|||
5 |
95 MP |
+3 SPD |
3% |
185 |
|||
6 |
100 MP |
+4 SPD +20 HP +20 MP |
4% |
380 |
|||
100 MP |
+7 SPD |
4% |
600 |
||||
100 MP |
Inspired on self: 4 seconds On use: Throw a fighting parrot at enemy (200 damage per 0.4 seconds within 2 tiles) 5% chance upon shooting to spawn a fighting parrot |
+4 ATT +4 DEX |
5% |
800 |
|||
120 MP |
+4 DEF +4 VIT |
6% |
1000 |