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A perfectly concentrated blend of elemental forces, primed to diverge into an explosive result if the seal is ever broken. This flawless balance is believed to be the key to a still greater power. |
Tier |
UT |
MP Cost |
120 |
On Equip |
+8 WIS |
Damage Boost |
% |
Effect(s) |
Slowed for 3s (secondary bombs) |
Throw Time |
1.2 second(s) |
Impact Damage |
0 (primary bomb) / 450 (secondary bombs) |
Damage Over Time |
Primary Bomb: damage
Secondary Bombs: 450 damage |
Duration |
10 second(s) |
Radius |
Primary Bomb: tiles
Secondary Bombs: 3 tiles |
XP Bonus |
8% |
Soulbound |
 |
Feed Power |
1,100 |
Forging Cost |
60 / 160 / 180 / 1560
/ 2
/ 2
UT(s)
|
Dismantling Value |
15 / 40 / 45  |
Notes
This poison throws an orange primary bomb that, on impact, creates 13 secondary blue bombs which radiate outwards in an X pattern (3 on each arm and 1 in the center), each one with the same radius as the original. The orange bomb deals exclusively (but much higher) poison damage over time, and the blue bombs deal both poison and impact damage while inflicting
Slowed onto all enemies hit.
When accounting its secondary explosions (at least 5 of which always overlap with the primary one), the Polarity Poison outdamages every other poison in the game by a large margin - on top of having a massive effective radius, crowd-control abilities, and a large passive WIS bonus which helps Assassin’s mana-hungry playstyle. Its main downsides come from its smaller main bomb radius and the bulk of its damage being spread over a long period of time, but its vast array of benefits are often enough to overturn them, making it arguably the strongest poison in the game discounting utility like the
Armor Broken inflicted by the Crystallised Fang’s Venom.
Poisons |
 | UT. Polarity Poison |
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Limited Edition Poisons |
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