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Even in small amounts, this potent venom is capable of corroding the armor of its victims. |
Tier | UT |
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MP Cost | 100 (5 damage/MP) |
On Equip | +4 ATT, +4 DEX |
Effect(s) | On enemies: ![]() |
Throw Time | 1.5 second(s) |
Impact Damage | 0 |
Damage Over Time | 500 total (125 damage/s) |
Duration | 4 second(s) |
Radius | 4 tiles |
XP Bonus | 8% |
Soulbound | ![]() |
Feed Power | 850 |
Forging Cost |
45 ![]() ![]() ![]() ![]() ![]() |
Dismantling Value | 15 ![]() ![]() ![]() |
Loot Bag | ![]() |
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Drops From | Crystal Worm Father (Event Boss) The Keyper |
Blueprint | ![]() |
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Drops From | Crystal Worm Father (Event Boss) |
Obtained Through | The Tinkerer (50x Schematic) |
Notes
This poison sacrifices personal damage for the unique and very powerful effect of inflicting Armor Broken, which can massively increase group damage. Unlike the Knight’s Shield of Ogmur, Assassins can Armor Break from a distance - though with a very long throw time and small radius, making it difficult to aim on mobile targets. Obviously, this effect is most devastating on enemies that have a very high defense like the Avatar of the Forgotten King. It also gives the best offensive stats of any poison (4 ATT and 4 DEX), which somewhat makes up for the lack of damage boost.
As any event boss drop, it is quite a rare item. However, unlike Ogmur, Pogmur has a blueprint and becomes noticably easier to acquire should you obtain one.
History
On initial release, this poison used to deal 750 damage over 3 seconds, and the Armor Broken duration was 3 seconds. The poison had a 5 second cooldown, applied Armor Break on you for 3 seconds. It was changed to its current stats in Patch X.32.1.0 (Oct 2019).
Before Patch X.33.0.0 (Apr 2020), the particle color of this item was identical to that of the Parasitic Concoction:
Trivia
As Armor Break previously was only possessed by the Shield of Ogmur, this poison is often called “Pogmur” (poison + Ogmur); more often used for this item than the actual Shield of Pogmur joke item.
During a public testing session where this poison was introduced, it used to work unlike a Poison, granting +25 attack and -40 defense when used, but with no poison thrown.
It was changed later into the session: becoming an actual poison. It inflicted both Armor Broken and Damaging (which had no actual effect on enemies), with a radius of only 2.67 tiles, 250 damage spread over two poisons, and a hefty 6 second cooldown.
This was shortlived, as only a little over an hour later, it was changed again, replacing the Damaging to enemies with the self-armor broken effect. It also gave +15 attack to self when used.
Poisons | ||
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Limited Edition Poisons | ||