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A long lost artifact recovered by Davy Jones, believed to have been cursed by the gods of the seven seas themselves. |
Tier |
UT |
MP Cost |
90 |
On Equip |
+5 ATT, +5 SPD |
Effect(s) |
On enemies: Inflicts Curse for 2 seconds
Ignores defense of target
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Throw Time |
0.5 second(s) |
Damage |
1300 |
Duration |
5 second(s) |
Trigger Radius |
1.95 tiles |
Explosion Radius |
3 tiles |
XP Bonus |
8% |
Soulbound |
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Feed Power |
900 |
Forging Cost |
45 / 120 / 135 / 1560
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Dismantling Value |
15 / 40 / 45
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Blueprint |
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Obtained Through |
Unlocked by default |
Notes:
The trap does not inflict any status effects and is intended for pure damage while having nice stat bonuses. Due to its moderate mana cost, you can stack these traps on top of each other to deal massive AoE damage.
This trap can be useful because of its burst damage potential and speedy deploy time (half a second where other traps are 1 second). It is best used when high damage is favorable and definitely against high DEF targets.
Keep in mind the small radius, which makes this trap weaker against larger or spread out groups of enemies.
History
Before Exalt Version 1.5.0.0 (May 2021), this item had stat bonuses of +20 MP, +3 ATT, +3 SPD, dealt 650 damage, didn’t armor pierce, and a throw time of 0.75 seconds.
Traps |
| UT. Trap of the Vile Spirit |
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Limited Edition Traps |
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