Last updated: Release 18.0 |
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The Fire Mage is a minion found within The Shatters.
HP: 9000
DEF: 25
EXP: 180
Location: The Shatters
Immune to Paralyze
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
100 - 130 (115) |
Unstable for 3s Quiet for 3s |
2 |
16 |
Wavy |
|
50 |
4 |
6 |
Phase 1:
Chases the closest player while rapidly firing Directed Explosions in spreads of 3. The Mage will only do significant damage if you do not have a lot of DEF, so it is not very dangerous. After a period of time it will transition to phase 2.
Phase 2:
Flashes red, after which its speed will be dramatically increased. During this time it will continue to chase players, but its movements are completely erratic and unpredictable. The mage will shoot fireballs quickly with little space in between. After another period in this phase, it will go back to phase 1, where it can be more easily damaged.
Does Not Reproduce
Knights:
Fire mages can be stunned, making the fight considerably safer for all players.
All other classes:
Fire Mages will simply chase players while attacking, but do not inflict the same devastating damage some of their fellow mages do. However, you should remain watchful once the mage enters his second phase, as he becomes considerably more dangerous.
Out of all the fire mages in the shatters, this one should be focused down first. If there are any ice mages in the group, they take priority.