Dammah’s powers of summoning portals stem from this profane spell. Most may use it to call attacks from primitive dimensions of untapped energy, but Oryx’s greatest thaumaturges can create stable gateways to the realm and beyond. |
Loot Bag | |
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Drops From | Chancellor Dammah |
Blueprint | |
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Drops From | Chancellor Dammah |
Obtained Through | The Tinkerer (50x Ancient Schematic) |
Notes
This spell is similar to the Sporous Spray Spell in the sense that it summons stationary entities in order to do damage, in this case four portals. Each portal will zap the nearest enemy for heavy damage. Portals will always hit their intended target, even when conventional spellbombs are difficult or outright impossible to perfectly hit.
The Genesis Spell is the best item for damage per mana. Each cast results in a whopping 10,000 damage, over double that of the Tablet, without the need for manual aiming. What makes this item not completely overpowered is the 4 second cooldown. This limits your actual DPS.
It also suffers from the same setbacks as other “sentry” type items. It performs poorly against enemies with fast movement or frequent invulnerability. It is also disliked when fighting Oryx 3 due to his fast movement, invicibility, and the spell damaging through his Guard phases.
Nevertheless, it remains a very strong option. It’s great for clearing all sorts of dungeon minions, since you don’t have to aim at a target. It’s also effective against most bosses, especially those which are hard to spellbomb.
The portals have the same sprite as the item itself.
Spells | ||
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Limited Edition Spells | ||