|An ancient druidic spell that invokes earth spirits into furnishing the soil with a noxious, deadly skullshroom colony.|
Tier: UT (Limited)
On Ability Use: Creates a Deadly Mushroom that lasts 4.8 seconds
Deadly Mushroom Damage: 1000
Time Between Attacks: 1.2 seconds (1.2 second initial delay)
Total Damage: 3000
Radius: 3 tiles
MP Cost: 110
Fame Bonus: 6%
Feed Power: 850
|Drops From||Crystal Worm Mother|
This spell is highly unique in the sense that instead of causing an explosion of shots, it spawns a Deadly Mushroom that continuously explodes for a time period.
While this spell is capable of huge area damage, especially since there is no limit on how many Deadly Mushrooms can be out at once, the stationary nature of the mushrooms make it less effective on enemies with fast movement or frequent invulnerability times, as they may not be hit by the full damage of the spell. In addition, the spell has a comparatively high MP cost, which means it can’t be spammed as often.
The spell shines the most when used on stationary bosses or clusters of enemies. It can buld up large amounts of damage if stacked, and is the only spell besides Penetrating Blast and Jade Storm that can damage large groups of enemies at once.
|Limited Edition Spells|