Helms (Rev. 76)

Last updated: Exalt Version 2.0.2.0 (Aug 2021)

Helms are used by Warriors to apply the Green Up Arrow Speedy status to themselves, and the Red Sword Berserk status to themselves and others around them. Each helm also gives a defense bonus to the wearer upon equip. Wisdom modifier (WISmod) applies to Helms and this increases the Range and the Duration.

  • Triggers at 30 WIS and above
  • 1 WIS -> 0.1 range
  • 10 WIS -> 1 second duration

All helms with wismod that grant berserk to allies has a range of:
tiles

Some untiered helms have a cooldown lasting 1 second longer than its duration time and thus have a downtime of one second. All tiered helms provide Berserk to all allies within range, and Speedy to the user, while untiered helms have some different effects.

Helm
Tier
Name
Cost
Range (@50 Wis)
Red Sword Berserk Duration
(@50 Wis)
Green Up Arrow Speedy Duration
(@50 Wis)
Other Effects (@50 Wis)
Stat Bonus
XP Bonus
Feed Power
Combat Helm
0
60 MP
4.5
(6.5)

2.5s
(4.5s)
2.5s
(4.5s)
-
+2 DEF
5
Bronze Helm
1
65 MP
4.5
(6.5)

3s
(5s)
2.5s
(4.5s)
-
+3 DEF
10
Black Iron
2
70 MP
4.5
(6.5)

3s
(5s)
3s
(5s)
-
+4 DEF
20
Red Iron Helm
3
75 MP
4.5
(6.5)

3.5s
(5.5s)
3s
(5s)
-
+5 DEF
1%
45
Steel Helm
4
80 MP
4.5
(6.5)

3.5s
(5.5s)
3.5s
(5.5s)
-
+6 DEF
2%
90
Golden Helm
5
85 MP
4.5
(6.5)

4s
(6s)
3.5s
(5.5s)
-
+8 DEF
3%
185
Helm of the Great General
6
90 MP
4.5
(6.5)

4s
(6s)
4s
(6s)
-
+10 DEF
+20 HP
+20 MP
4%
380
Helm of the Tribune
7
Soulbound
95 MP
4.5
(6.5)

4.5s
(6.5s)
4s
(6s)
-
+12 DEF
+40 HP
+40 MP
8%
570
Amber Encrusted Helmet
70 MP
5
5s
-
-
+6 SPD
+6 DEF
4%
350
Challenger Helm
50 MP
-
-
-
5 seconds
On self: Yellow Swirl Dazed
On self: Red Down Arrow Slowed
5%
500
Hivemaster Helm
80 MP
4
6s
-
4 seconds
Summons 3 bees including a red bee that Curse Curse up to 3 enemies
+6 DEF
+6 SPD
6%
1,000
Vanguard's Visage
115 MP
4.5
(6.5)
3s
(5s)
-
Fires a sword of projectiles towards your cursor
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Passes cover Shots pass through obstacles
Shot Range: 5.175 tiles
+9 DEF
+4 ATT
+4 VIT
8%
1,100
Helm of the Juggernaut
90 MP
4.5
(6.5)
2.5s
(4.5s)
-
Wooden Shield Armored for 2.5s
(4.5s)
+10 DEF
+5 SPD
8%
1,250
Helm of Draconic Dominance
90 MP
-
-
-
HP^ HP Boost (+125 HP) for 6 seconds
Shoots 3 fireballs:
Damage: 500-650
Range: 5.6 tiles
Piercing Shots hit multiple targets
+10 DEF
+5 SPD
4%
800
Tricorne of the High Seas
95 MP
4
4s
4s
Cannon Cluster: Fires cannonballs when hit for at least 40 damage.
Cooldown: 3s
+7 DEF
4%
950

Limited Edition

Pathfinder's Helm
UT
90 MP
4.5
(6.5)
4s
(6s)
4s
(6s)
-
+10 DEF
+20 HP
+20 MP
4%
380
Helm of the Swift Bunny
85 MP
-
-
12s
Cooldown:13s
-
+5 DEF
+5 SPD
5%
500
Helm of Exalted Might
95 MP
5
-
-
5.5 seconds
DEX^ DEX boost (+30 DEX) for 3 seconds and ATT↓ ATT decrease (-15 ATT) for 6 seconds to self

On ability use, 25% chance to deal a burst of 1000 damage to enemies within 5 sqrs

Cooldown:6.5s
+10 DEF
5%
700
Helm of the Jack-o'-naut
90 MP
4.5
(6.5)
2.5s
(4.5s)
-
Wooden Shield Armored for 2.5s
(4.5s)
+10 DEF
+5 SPD
8%
1,250