Soulcursed Scythe

Soulcursed Scythe Scythe Dagger A two-faced blade enchanted with the wicked power of immortal beings.

Tier ST
Shots 1
Damage 345–460 (average: 402.5)
Projectile Speed 10 tiles/second
Lifetime 0.4 seconds
Range 4 tiles
Effect(s) When Invisible: Shoots a powerful scythe
Chain Damage:50 (Armor Piercing Ignores defense of target)
Blade Damage: 100-300 (average: 200)
Scythe Range: 5.5 tiles
Piercing Shots hit multiple targets (scythe/chain)
Passes cover Shots pass through obstacles (scythe/chain)
Rate of Fire 35%
XP Bonus 5%
Soulbound Soulbound
Feed Power 900
Dismantling Value 10 Mythical Material

Part of the Vampire Rogue Set.

While this dagger has the highest damage per shot of any dagger, its shorter range and abysmal fire rate initially cripple its damage output. However, if the user is invisible, every shot will “swing” an additional chained scythe in an arc in front of the user, damaging all targets it hits at multiple ranges.

-The scythe’s blade:does 100-300 damage at a range of 5.5 tiles
-The 3 chain links:
•Do 50 armor piercing damage each,at ranges of 0.5,2,3.5 tiles respectively.
•Each being a separate shot allows the scythe to strike a target up to 4 times in one swing
(Total 5 if the initial dagger shot is also landed).

While the scythe can only be triggered while Invisible and can be difficult to land due to its unique “swinging” pattern (especially when moving), it can deal serious damage to anything it solidly hits.

Unfortunately, this makes Rogue the only class that can use the dagger effectively, since the other dagger classes lack the means to achieve consistent invisibility and trigger the scythe effect.

When the entire Vampire Rogue Set is equipped, the weapon projectile changes to:
Scythe Dagger Large

In game animation:

Before Exalt Version (Sep 2020), this item dealt 300-400 damage.

Before Exalt Version (Mar 2022), the Chain Damage didn’t ignore armor.