Thistleleaf Necklace (Rev. 2)

Thistleleaf Necklace SulfW Darker Root Proj

SulfW Chomper Proj
This necklace once signified the everlasting bond between two people. As if alive, this necklace carries with it an aura of spite and anguish.

Tier UT
On Equip +90 HP, +5 DEF
Reactive Proc On Taking Damage: Retaliates with a lingering spore.
On Taking Damage while In Combat: Retaliates with a chomp.
Cooldown: 2 seconds
XP Bonus 6%
Soulbound Soulbound
Feed Power 800
Forging Cost 90 Rare Material / 120 Common Material / 720 Forgefire / Mark of the Wetlands
Dismantling Value 30 Rare Material / 40 Common Material

SulfW Darker Root Proj
Shots 1
Damage 150–150 (average: 150)
Projectile Speed 0 tiles/second
Lifetime 5 seconds
Effect(s) Parametric Shots are parametric
Passes cover Shots pass through obstacles
Armor Piercing Ignores defense of target

SulfW Chomper Proj
Shots 10
Damage 400–400 (average: 400)
Projectile Speed 3, 6, 9, 12, 15 tiles/second
Lifetime 0.8 seconds
Range 1.2, 2.4, 3.6, 4.8, 6 tiles
Amplitude 2.125 tile(s)
Frequency 0.5 cycle(s)/shot
Acceleration -25 tiles/second2 after 0.398 seconds
Max/Min Speed 0 tiles/second
Effect(s) Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Armor Piercing Ignores defense of target

Loot Bag Assigned to White Bag
Drops From Warped Ent Ancient
Mossy Chest

Notes
Being one of the few rings capable of directly harming enemies, this one provides a fair amount of HP and DEF while also firing two counterattacks at the enemy that dealt the hit that triggered it, in an attempt of self-defense.

The Lingering Spore is spawned whenever the user takes a hit, floats around in the same tile for 5 seconds, with no damage threshold and no cooldown, this makes it useful to increase DPS spreading spores everywhere in a fight where the player may be taking many instances of damage rapidly, since it will retaliate against every individual attack, no matter how little damage was dealt.
Many spores can be spawned in one place, dealing a ton of armor piercing damage to anyone passing through, making it a pretty useful tool for rushing.

The Chomp is a barrage of 10 projectiles that spread outwards from the user to the aggressor in form of a V and then crosses each projectile simulating a bite causing heavy damage, making it useful when dealing with hordes of enemies since the projectile can hit multiple targets.
Unlike the Lingering Spore, The Chomp has a 2 seconds cooldown and it’s triggered only when the user takes a hit In-combat, so theoretically the damage threshold to activate The Chomp depends on the player’s Combat Trigger for the first hit, any other consecutive hit will trigger The Chomp as long as the player stays In-combat.

Untiered Rings
Thistleleaf NecklaceUT. Thistleleaf Necklace
Set Tiered Rings