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This necklace once signified the everlasting bond between two people. As if alive, this necklace carries with it an aura of spite and anguish. |
Tier |
UT |
On Equip |
+90 HP, +5 DEF |
Reactive Proc |
On Taking Damage: Retaliates with a lingering spore.
On Taking Damage while In Combat: Retaliates with a chomp.
Cooldown: 2 seconds |
XP Bonus |
6% |
Soulbound |
 |
Feed Power |
800 |
Forging Cost |
90 / 120 / 720
/
|
Dismantling Value |
30 / 40  |
|
Shots |
1 |
Damage |
150–150 (average: 150) |
Projectile Speed |
0 tiles/second |
Lifetime |
5 seconds |
Effect(s) |
Shots are parametric
Shots pass through obstacles
Ignores defense of target |
|
Shots |
10 |
Damage |
400–400 (average: 400) |
Projectile Speed |
3, 6, 9, 12, 15 tiles/second |
Lifetime |
0.8 seconds |
Range |
1.2, 2.4, 3.6, 4.8, 6 tiles |
Amplitude |
2.125 tile(s) |
Frequency |
0.5 cycle(s)/shot |
Acceleration |
-25 tiles/second2 after 0.398 seconds |
Max/Min Speed |
0 tiles/second |
Effect(s) |
Shots hit multiple targets
Shots pass through obstacles
Ignores defense of target |
Notes
One of the few rings capable of directly harming enemies, this one provides a fair amount of HP and DEF while also firing two counterattacks at the enemy that dealt the hit that triggered it in an attempt of self-defense.
The Lingering Spore is spawned whenever the user takes a hit, floats around in the same tile for 5 seconds, with no damage threshold and no cooldown, this makes it useful to increase DPS spreading spores everywhere in a fight where the player may be taking many instances of damage rapidly, since it will retaliate against every individual attack, no matter how little damage it dealt.
The Chomp is a barrage of 10 projectiles that spread outwards from the user to the aggressor in form of a V and then crosses each projectile simulating a bite, causing heavy damage, useful when dealing with hordes of enemies since the projectiles can hit multiple targets and capable of dealing a possibly life-saving 4000 armor piercing damage to anyone who was right on top of you.
Overall, this ring is most suitable for ranged classes since they benefit more from the defense granted, providing extra protection with the Counterattacks, melee classes in the other hand can use it more offensively, ensuring someone gets caught in the jaws and walks through the spores while kiting.