||This strange trinket creates a cloud of crystaline particles rendering anyone inside invisible.
||+60 HP, +8 SPD, +6 DEF
||On Taking Damage: Invisible for 8 seconds
Special: Only triggers on damage > 70
Cooldown: 45 seconds
This ring should be used to further enhance the rushing ability of a class such as Warrior or Trickster, as it allows the user to become invisible for 8 seconds upon taking a bullet that deals more than 70 damage. It also provides reasonably high bonuses to SPD and DEF to further aid rushing prowess, with the HP being a nice bonus.