Turncoat Cape

Turncoat Cape This covering is assigned to Oryx’s negotiators to conceal weaponry and get away with stolen fortunes.

Tier UT
On Equip +18 DEF, +10 SPD
Reactive Proc On taking over 30 damage: Invisible for 3 seconds.
Cooldown: 5 seconds
XP Bonus 8%
Soulbound Soulbound
Feed Power 1,100
Forging Cost 60 Legendary Material / 160 Rare Material / 180 Common Material / 1560 Forgefire / 1 Oryx’s Sanctuary UTs UT(s)
Dismantling Value 15 Legendary Material / 40 Rare Material / 45 Common Material

Loot Bag Assigned to White Bag
Drops From Treasurer Gemsbok

Blueprint Turncoat Blueprint
Drops From Treasurer Gemsbok
Obtained Through The Tinkerer (50x Ancient Schematic)

Notes
This armor gives high DEF for a UT leather armor along with a huge SPD boost, fully outclassing the Beehemoth Armor, making it highly effective for rushing. Its ability to grant a short-lived invisibility period when damaged enough further amplifies these strengths, giving the user unprecedented evasiveness and mobility.

It somewhat pales to alternatives such as the Leviathan Armor or Centaur’s Shielding as a combat armor due to its lack of offensive stats like DEX, but it can serve a more defensive role by allowing the user to absorb or avoid more shots. It can also be used in conjunction with the Collector’s Monocle to activate its proc, providing a huge increase in ATT power.

Interestingly, a rogue can permanently stay invisible using this armor alongside a tiered cloak, assuming a source of 30 or more damage is available within a second or two of the cloak’s invisibility expiration.

History
Before Exalt Version 1.5.0.0 (May 2021), this item’s proc triggered on taking over 40 damage and gave Invisibility for 2 seconds.