|A coin pilfered from the endless vault of Gemsbok’s hoarded wealth. Only the most daring would stake their lives on the equal odds of a coin flip.|
|On Equip||+4 ATT, +4 DEX|
|Effect(s)||On Ability Use: Summons a coin that acts as a decoy. Each second it has a 50% chance to become silver or continue to exist.
Silver Coin: Acts as a decoy. Each second it has a 50% chance to disappear or continue to exist.
|Throw Time||0.6 second(s)|
|Forging Cost||60 / 160 / 180 / 1560 / 1 UT(s)|
|Dismantling Value||15 / 40 / 45|
|Drops From||Treasurer Gemsbok|
A unique “prism” that doesn’t teleport the player, but rather puts a stationary coin decoy on the cursor’s location. While the length of the decoy is highly inconsistent due to using a luck-based system to determine its duration (≈ 4s*), the ability to plant the decoy exactly wherever the user wishes from a safe distance (unlike the Brain of the Golem, which also deploys a stationary decoy, except on the user’s current position) allows Tricksters to be far more precise with their decoy placements than with any other prism. This makes it a highly useful tool for setting up precise decoys, despite the inconsistency of its duration. It also gives potent offensive stats to boost Trickster’s damage output.
*Since both the gold coin and and the silver coin both have a 1/2 chance of existing or disappearing, their expected lifetime is the same. Each second it has a 1/2 chance of disappearing so the probability that it exists for exactly N seconds is 1/(2^N) (One can model this as flipping a fair coin until we get a tails, each time we flip a coin represents 1 second of lifetime). Then the expected lifetime is computed by the infinite series
1(1/2) + 2(1/4) + 3(1/8) + … + N(1/2^N) + …. = 2. Therefore the expected lifetime for both coins is 4s
The Gold and Silver Coins have the following sprites:
The throw particles of this item have the following colour:
Before Exalt Version 22.214.171.124 (May 2021), this item had a throw time of 0.8 seconds.
|Limited Edition Prisms|