Last updated: Exalt Version 2.0.4.0 (Sep 2021) |
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The Fire Mage is an enemy found within The Shatters.
Base HP: 4,500 ( Enemy Adaptive HP Scaling)
DEF: 25 (30 if Accursed)
EXP: 600 (0 if Accursed)
Location: The Shatters
Immune to Paralyze
Counts towards Humanoid Kills
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
135 |
Armor Broken for 3s |
2.5 |
20 |
Shots hit multiple targets Amplitude: 0.5 Frequency: 2 |
|
95 |
4 |
6 |
Shots hit multiple targets |
||
175 |
Armor Broken for 3s |
2.5 |
20 |
From Accursed variant Shots hit multiple targets Amplitude: 0.5 Frequency: 2 |
|
125 |
4 |
6 |
From Accursed variant Shots hit multiple targets |
Chases players with rapid spreads of fire waves. Periodically, it will flash red and temporarily give itself a dramatic increase to movement speed, darting around erratically while firing additional spreads of flaming spinners that Armor Break.
The Accursed variant behaves more aggressively, but otherwise acts the same. When killed, it will turn into a cursed grave that will resurrect it after a period of time.
Knights:
Fire mages can be stunned, making the fight considerably safer for all players.
All other classes:
Fire Mages will simply chase players while attacking, but can inflict devastating damage if you are not careful to avoid their walls of flame. You should remain watchful once the mage enters his second phase, as his shots in this phase cause Armor Broken, while still dealing large amounts of damage.
Before Exalt Version 2.0.2.0 (Aug 2021), the Fire Mage had different attacks, different drops, no accursed variant, and the following sprite: