A large sheet of plating intended to be used as a blast shield in explosives testing. When confronted with intruders some of the more cowardly Kogbolds choose to use them to protect themselves while fleeing. |
Tier | UT |
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MP Cost | 100 |
On Equip | +5 SPD, +5 VIT |
Effect(s) | Stunned for 2.5 seconds Shots hit multiple targets Ignores defense of target |
Shots | 3 |
Damage | 325–400 (average: 362.5) |
Total Damage | 975–1200 (average: 1087.5) |
Projectile Speed | 16 tile(s)/second |
Lifetime | 0.4 second(s) |
Range | 3.2 tiles |
Acceleration | -1000 tiles/second2 after 0.2 seconds |
Max/Min Speed | 5 tiles/second |
Reactive Proc(s) | On ability use: Gain 15 Speed and Defense for 4 seconds. Cooldown: 6 seconds Overpressure: Fires 5 additional shots when Slowed, Confused or Paralyzed. Damage: 325-400 |
Cooldown | 0.5 second(s) |
XP Bonus | 7% |
Soulbound | |
Feed Power | 950 |
Forging Cost | 45 / 120 / 135 / 1560 / 1 / 1 UT(s) |
Dismantling Value | 15 / 40 / 45 |
Loot Bag | |
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Drops From | Factory Control Core |
Blueprint | |
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Obtained Through | ??? |
Notes:
This shield provides no innate DEF bonus, relatively low damage despite its armor-piercing shots, and 0.5 less seconds of Stun that makes it more difficult to permastun targets. In exchange, it grants a significant SPD and DEF buff when used along with a passive SPD/VIT buff, which grants the user great mobility while making up for the previous DEF loss, albeit temporarily. Because of this, it’s highly effective for rushing, or when a sudden burst of mobility is needed to dodge an attack or retreat.
When the user is inflicted by Slowed, Confused, or Paralysis, the Cower Shield will fire an additional 5 shots, significantly increasing its damage and the ease of landing the Stun. Although this is unreliable as a main damage option, it can help escape from enemies in a pinch.
Shields | ||
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Limited Edition Shields | ||