Initially built solely for Oryx’s reckless use, the construction of this wand proved potent enough to mass produce for Oryx’s champions. Sprite Credits: Aurum |
Tier | UT (Limited) |
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Shots | 2 |
Damage | 95–145 (average: 120 / total: 240) |
Projectile Speed | 3.5 tiles/second |
Lifetime | 1.6 seconds |
Range | 5.6 tiles |
Amplitude | 0.8 tile(s) |
Frequency | 1.3 cycle(s)/shot |
Effects | Shots pass through obstacles |
Rate of Fire | 55% |
Fame Bonus | 5% |
Soulbound | |
Feed Power | 500 |
Obtained Through | 25x Shards of the Mad God |
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The Oppressor’s Staff outdamages the T13 Staff of the Vital Unity on Wizards and Necromancers at 72 defense; for Mystics, this threshold starts at 62 defense. Tezcacoatl’s Tail does a significantly better job at higher defenses, without the Oppressor’s Staff abysmal shot speed. Overall, this staff has little utility outside of being able to shoot through obstacles.
Agents of Oryx Weapons | ||
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Staves | ||
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Limited Edition Staves | ||
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