Oppressor's Staff

Oppressor's Staff Realm Missile Initially built solely for Oryx’s reckless use, the construction of this wand proved potent enough to mass produce for Oryx’s champions.
Sprite Credits: Aurum

Tier UT (Limited)
Shots 2
Damage 95–145 (average: 120 / total: 240)
Projectile Speed 3.5 tiles/second
Lifetime 1.6 seconds
Range 5.6 tiles
Amplitude 0.8 tile(s)
Frequency 1.3 cycle(s)/shot
Effects Passes cover Shots pass through obstacles
Rate of Fire 55%
Fame Bonus 5%
Soulbound Soulbound
Feed Power 500

Loot Bag Assigned to White Bag
Drops From None
Obtained From 25x Shards of the Mad God


The Oppressor’s Staff outdamages the T13 Staff of the Vital Unity on Wizards and Necromancers at 72 defense; for Mystics, this threshold starts at 62 defense. Tezcacoatl’s Tail does a significantly better job at higher defenses, without the Oppressor’s Staff abysmal shot speed. Overall, this staff has little utility outside of being able to shoot through obstacles.