S.H.I.N.Y. S.T.A.F.F.
Energy Shot

Shiny Energy Shot
Dr. Terrible modeled this staff in the likeness of his creation as an experimental attachment to the M.E.R.V. design. To prevent overheating, the unstable energy discharges require a moment to cool.

Tier UT
Shots 2
Damage 110–200 (average: 155)
Projectile Speed 6.5 tiles/second
Lifetime 0.883 seconds
Range 7.78 tiles
Amplitude 0.6 tile(s)
Frequency 1 cycle(s)/shot
Acceleration 33.3 tiles/second2 after 0.533 seconds
Max/Min Speed 22.5 tiles/second
Effect(s) Burst Count: 5
Maximum Burst Delay: 1.8 seconds
Minimum Burst Delay: 1 second
Shots face direction
Rate of Fire 135%
XP Bonus 6%
Soulbound Soulbound
Feed Power 950
Forging Cost 90 Rare Material / 120 Common Material / 720 Forgefire
Dismantling Value 30 Rare Material / 40 Common Material

Loot Bag Assigned to White Bag
Drops From F.E.R.A.L.
Mighty Quest Chest

Blueprint Paramount Blueprint
Obtained Through Grand Bazaar ( Fame 11700 /  Realm Gold 900)

A unique weapon that was one of two introduced to showcase the new burst-fire function, which causes the weapon to fire a certain number of shots before needing to pause for a certain amount of time. The time between the bursts can be decreased (up to a cap) through anything that increases fire rate, such as DEX or the Berserk buff.

This staff has a high fire rate alongside powerful accelerating shots which allow it to do significant damage in a short time. This is compensated by a slightly lowered range, a very slow initial projectile speed which makes it somewhat difficult to use, and the need to wait between bursts.

It should be noted that the burst cooldown starts when the first shot in a burst is fired, not when the burst finishes.

Before Exalt Version (Aug 2022), the S.T.A.F.F had a damage range of 130-220, but burst weapons did not actually work with the Berserk buff.